A torture scene in the upcoming Metal Gear Solid V: The Phantom Pain has been confirmed by Hideo Kojima to be non-playable.
Speaking to Eurogamer at the Tokyo Game Show, Kojima said, “I didn’t want to go as far as having playable torture.”
The series has featured Snake being tortured in several situations as part of the plot. Notable examples include scenes from the original Metal Gear Solid and Metal Gear Solid 3: Snake Eater.
He also explained that one of the main topics of Metal Gear Solid V is revenge, and violence was only to be put in if it was able to, “Give new emotions that are important to the game.”