EA announced today that the newest installment in the Mirror’s Edge franchise will be delayed.
It was announced around the time of E3 that Mirror’s Edge Catalyst would see a Feburary 23rd 2016, however in the announcement on the Mirror’s Edge website that the game would be pushed back to May 24 2016.
The statement says “Years ago, we set out an ambitious vision for Mirror’s Edge Catalyst. Achieving that vision and delivering the best possible experience is equally inspiring and challenging. And it takes time.”
The statement also says “We will use these few extra months to make sure that when you step into the massive City of Glass and experience the rise of Faith, it’s as entertaining, impressive, and memorable as it can be.”
The Mirror’s Edge team thanks everyone for their patience and the huge amount of feedback they’ve received about the game.
While game pushbacks are never received well, in my opinion it’s much better to push a game back a few months to ensure the game is as good as it can be. When developers try to rush to meet projected deadlines, or holiday sales windows, we wind up with games like Assassin’s Creed: Unity and Sonic Boom.
Personally, I don’t mind waiting for a long time for game if I know the utmost amount of quality is being poured into it. That’s not to devalue the massive amounts of hard work that goes into developing a game, but a thing of quality, knows the test of time.