Originally, Tabata revealed that an ambitious sales goal of 10 million copies was necessary for Final Fantasy XV to break even on Square Enix’s investment. The statement made sense, as Final Fantasy XV has been in development for almost a decade – the expenses have surely accumulated beyond the average game.
However, Square Enix retracted Tabata’s statement, and clarified what Director Tabata meant.
“We’d like to make a comment on the news reports that state Hajime Tabata, Director of Final Fantasy XV, commented that Final Fantasy XV needed to sell 10 million copies to recoup the investment at the press conference held yesterday in LA,” Square Enix said. “We believe there was a communication problem during the conference. In fact, Tabata was referencing 10 million copies only as a high goal which the development team set to realize their ambition to make the ultimate Final Fantasy XV game. And the comment was never meant to be referred as a recoup line of the investment.”
It’s undeniable that Final Fantasy XV has racked up a hefty budget, but with a two-console release and no access for PC players in sight, it may take a while for Final Fantasy XV to hit Tabata’s goal. In fact, the most popular Final Fantasy game of all time, Final Fantasy VII, reached 11 million lifetime sales last year. This suggests that Tabata believes Final Fantasy XV could be of even higher quality than fan-favourite Final Fantasy VII.
Final Fantasy XV hits shelves September 20, 2016. Square Enix also released a demo for the game, which is available now. For a more detailed look at all the recent Final Fantasy news, check out our roundup.