Street Fighter V’s Netcode Was Reportedly Handled By One Employee Until Launch

Street Fighter V's Netcode Was Reportedly Handled By One Employee Until Launch 2

Game studios everywhere should have a new figure to look up to, as it has been discovered that Street Fighter V’s netcode was apparently worked on by one person until it’s launch.

The news comes from a NeoGAF thread that found a LinkedIn profile of an employee at Capcom. The profile states he is a Sr Architect/Engineer with them and has this description has follows:

Design/ architect/ program/ operate Capcom Fighters Network for Street Fighter 5.
Design/ architect/ program/ operate Street Fighter 5 server section.
Covering full vertical, HW, Network and SW.
1 Man operation until the game was launched.

Street Fighter V'S Netcode Was Reportedly Handled By One Employee Until Launch 2

If this is true, he would have been the only one handling the netcode and any issues during the game’s beta periods. After Street Fighter V’s launch, the reins of the netcode were handed over to Proudnet, a Korean mobile developer.

Jesse Lyle
Jesse Lyle

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