With Miyamoto himself on the stage, Ubisoft revealed the title has been in development for three years, and while it has the traditional Nintendo aesthetic, Mario+Rabbids Kingdom Battle is a deep strategic turn based game.
The reveal briefly touched on a story, though like most Mario game’s it’s a simple affair with gameplay taking the front seat. Charged with a Mega Man like cannon and a robotic guide, Mario and his friends, along with the Rabbids, will venture across varied environments in what looks to be a unique title. Featuring destructible cover based mechanics, and team based combo attacks. The gameplay trailer revealed jumping mechanics which can be used in tandem with teammates to strategically drop characters over cover areas to pull off attack. Much like other strategy titles, Mario+Rabbids Kingdom Battle will be turn based, but characters will be able to auto attack in retaliation.
Players itching to get their hands on Mario+Rabbids Kingdom Battle won’t have to wait long as Mario+Rabbids Kingdom Battle is scheduled for an Aug. 29, 2017 release.
Ubisoft and Nintendo have always had a collaborative relationship with Just Dance making a home on the Wii (despite being available on every platform), along with exclusive titles like ZombiU, Red Steel. It seemed like it was only a matter of time before the two companies collaborated. The Rabbids property seems most suited for Nintendo’s bright colours, and if the trailer is any indication, Ubisoft has managed to blend the two together in an aesthetically pleasing manner.