Posts by reidm

203 posts found Page 1 of 26


Reid McCarter

reidm

Reid McCarter is a writer, editor and musician living and working in Toronto. He has written for sites and magazines including Kill Screen, and CGM.
  • Spooky Games Are Not Always Scary

    I love October. I love the weather, the colours on the trees, and, most of all, Hallowe’en. To celebrate this most spooky of holidays I’ll...

  • Games That Explore Our Childhood Fears

    I love October. I love the weather, the colours on the trees, and, most of all, Hallowe’en. To celebrate this most spooky of holidays I’ll...

  • The Forest Rethinks Survival Horror

    I love October. I love the weather, the colours on the trees, and, most of all, Hallowe’en. To celebrate this most spooky of holidays I’ll...

  • Destiny Captures the Wonders of Space

    Space is a pretty popular videogame setting for good reason. Venturing beyond Earth opens up so many possibilities to developers. They can vent...

  • Neverending Nightmares, P.T., and the Horror of Repetition

    I love October. I love the weather, the colours on the trees, and, most of all, Halloween. To celebrate this most spooky of holidays I’ll...

  • The Vanishing of Ethan Carter (PC) Review

    The Vanishing of Ethan Carter opens with a line of text telling players that the game they’re about to play is more concerned with providing...

  • Playing a Joke: A Look at the Difficulties of Creating Interactive Comedy

    This article originally appeared in the April 2014 issue of CGM.  A copy of the full issue can be purchased via our webstore or a digital copy...

  • Never Underestimate Pretty

    I think everyone wants to believe they’re immune to the lure of good-looking graphics. As the medium has matured, so too has the discussion...

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