Shawn Elliott Talks BioShock Infinite
Wayne quickly realized after being stuffed into his first locker that he was Too-Cool-For-Not-School.
Latest posts by Wayne Santos (see all)
- CGM Interviews Tomasz Gop Executive Producer of Lords of the Fallen - April 23, 2014
- CGM Lunch Breaks – Strike Suit Zero - April 23, 2014
- Bandai-Namco 2014 Games Preview - April 23, 2014
Shawn Elliott takes some time to talk to C&G about design concepts within BioShock Infinite. Ge goes over how the world style was decided on, what makes this game different from past installments and why all is not what it seems on Columbia.