Tabletop-tinted video games fascinate me, especially asynchronous ones. Does anyone remember the glory days of Advance Wars, passing around your Game Boy to a group of friends taking turns blowing each other up? It’s a unique experience, and one I wish we saw more of. Antihero could very easily be a tabletop game. It has a lot of slow-going sensibilities and rulesets that are reminiscent of the genre, but the beautiful artwork and animations help bring it to life.