Bloodborne

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Artist Recreates Bloodborne’s Environment in Unreal Engine 4 2

Artist Recreates Bloodborne’s Environment in Unreal Engine 4

DICE Environmental Artist Simon Barle recreated Bloodborne’s environment using Unreal Engine 4, making the world more vivid and vibrant than ever. Barle also worked on projects like Battlefield 4, Battlefield Hardline and...
Dark Souls Developer Teases Next Project

Dark Souls Developer Teases Next Project

FromSoftware uploaded a video to their YouTube channel showcasing the developer’s history, and all but announcing the name of their 2017 project. https://www.youtube.com/watch?time_continue=1&v=BIi-zuwP9ms According to the video, the game will come to PC,...
Why souls like narratives feel so engaging 5

Why Souls like narratives feel so engaging

A trend in video games that has been developing over the years is that developers are hiding the story of their games instead of simply delivering it to players directly. Games such...
Opinion: Should The Witcher 3 be Game of the Year 5

Is The Witcher 3 Still Game of The Year Material

I’ve been holding off on writing this article for quite a while now. I needed time to collect and focus my thoughts, as well as spend some deep time with the...
Where Are PlayStation’s First-Party Exclusives? - 2016-01-05 14:43:42

Where Are PlayStation’s First-Party Exclusives?

After the PlayStation Experience keynote ended, one major complaint most people had was the lack of first-party announcements. What are Sony’s video game studios up to? There’s an obvious answer for that—making...
Show, Don’t Tell: The Art of Subtle Storytelling - 2015-12-16 17:58:21

Show, Don’t Tell: The Art of Subtle Storytelling

I hate cutscenes. I haven’t played a Metal Gear Solid since MGSIV because I felt like half the game was some contrived, overly dramatic and downright boring student film. I realize...
Bloodborne Servers Shut Down for "Emergency Maintenance" - 2015-12-01 14:10:21

Bloodborne Servers Shut Down for “Emergency Maintenance”

If you are planning on utilizing any of Bloodborne's online content, you'll have to put that on hold for a few days. "We are currently conducting emergency maintenance on the game servers," says...
Dark Souls 3 Screens Leaked - 2015-06-07 12:57:51

Dark Souls 3 Screens Leaked

Pre E3 is a magical time in the videogame industry. Fans are excited for up coming titles, developers and publishers are prepping for three days of marketing, and some journalists are...
From Software’s Unique Approach to Storytelling - 2015-04-13 13:51:07

From Software’s Unique Approach to Storytelling

Even though I’ve finished the game, I probably couldn’t provide a very good summary of Bloodborne’s plot. This isn’t because its narrative was poorly told. Instead, like its developer From Software’s...
Pixels & Ink #150 - Twin Peaks Roadblock - 2015-04-10 10:37:29

Pixels & Ink #150 – Twin Peaks Roadblock

On this week’s Pixels & Ink podcast, Phil’s not here, so we muddle on as best we can, mourning about the fate of Twin Peaks now that David Lynch has left....
Bloodborne is a Fantastic Risk 1

Bloodborne is a Fantastic Risk

I’m probably less than halfway through From Software’s Bloodborne, but I can already tell that it’s something special. Despite having been chewed up and spat out by the intense difficulty of...
(Update) Disgaea Developer NOT in Trouble - 49061

(Update) Disgaea Developer NOT in Trouble

Yesterday we posted a story regarding a comment made by Sohei Niikawa, the President of Nippon Ichi Software (NIS). The comment was published in Dengeki Playstation, a Japanese gaming magazine, but was...

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The Power of the Cloud – An Interview with LiquidSky 6

The Power of the Cloud – An Interview with LiquidSky

The dream of a cloud gaming computer has been around for many years now. The idea—that with any laptop, or low-powered PC you could...