ESA Issues Response to Gaming Disorder Draft Proposal

ESA Issues Response to Gaming Disorder Draft Proposal

The Entertainment Software Association has given their official response to the release of draft language from the World Health Organization on video games.

In response to cases of video game addiction, the World Health Organization (WHO) has been taking steps to add an official description for “gaming disorder” to their diagnostic manual. The Entertainment Software Association (ESA) released an official statement in reaction the WHO’s release of draft language.

“Just like avid sports fans and consumers of all forms of engaging entertainment, gamers are passionate and dedicated with their time. Having captivated gamers for more than four decades, more than 2 billion people around the world enjoy video games. The World Health Organization knows that common sense and objective research prove video games are not addictive,” The statement reads, “and, putting that official label on them recklessly trivializes real mental health issues like depression and social anxiety disorder, which deserve treatment and the full attention of the medical community. We strongly encourage the WHO to reverse direction on its proposed action.”

The ESA represents the US video game industry, serving many software publishers through conducting business and consumer research. In addition, the ESA provides legal and policy analysis along while also owning and operating E3.

Those interested in following the ESA’s actions can check out the organization’s Twitter pages here and here.


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Gearbox Publishing, Triseum, and Legends of Learning Join The ESA

Gearbox Publishing, Triseum, and Legends of Learning Join The ESA

I have long maintained that video games can and should be an effective tool for education. While video games are capable of sharpening hand-eye coordination and basic problem solving, they can also have the ability to impart practical education; from humble beginnings like Mario Teaches Typing, to more subtle educational games like Nobunaga’s Ambition. It seems game companies are beginning to acknowledge this as well as Gearbox Publishing, Triseum, and Legends of Learning join the ESA. 

Read moreGearbox Publishing, Triseum, and Legends of Learning Join The ESA

ESA Foundation Now Accepting Applicants for Computer and Video Game Scholarship

ESA Foundation Now Accepting Applicants for Computer and Video Game Scholarship

The Entertainment Software Association (ESA), announced it is now accepting applicants for their Foundation’s Computer and Video Game Scholarship Program via a press release. This program will allow up to 30 scholarships to be awarded to woman and minorities entering university-level coursework in the Video Games and Computer based programs.

Eligible applicants include woman and minority students currently in high school as a senior, college freshmen, sophomores and juniors who are enrolled full-time in an undergraduate program at an accredited four-year college or university.

A committee will assess all applicants and select up to 30 students to receive the scholarship. Selection will be based on numerous factors including academic performance, career goals, extracurricular activities, leadership, work experience and special circumstances.

“The ESA Foundation is committed to fostering inclusivity in the video game industry so that everyone who plays games can make games,” said Anastasia Staten, executive director of the ESA Foundation. “Video games positively impact communities, and we are proud to provide the Computer and Video Game Scholarship Program to support the next generation of video game creators.”

The ESA Foundation Scholarship program was created in 2007, and since that time the foundation has awarded 250 scholarships that have helped students achieve their dream of working in the video game field.

The deadline for students to submit applications to the Computer and Video Game Scholarship Program is April 27, 2017. To apply students can go to https://aim.applyISTS.net/esaf, and for more details about the program, the ESA have an FAQ up that can help answer many key questions. To see a complete list of last year’s winners, you can go to http://esafoundation.org/scholarships.asp.

Formed by the American entertainment software industry, the ESA Foundation works to make positive changes to youth looking to enter the world of video games and computer and help form the next wave of industry innovators.

ESA Announces Increase in Game-Related Programs

ESA Announces Increase in Game-Related Programs

Yesterday the U.S. Entertainment Software Association announced an increase in videogame-related degrees.

According to the ESA, there are now 385 U.S. universities and colleges that offer a program related to videogame design. This number is bigger than last year’s report, showing an emerging interest in gaming careers.

While many of the states offer these programs, California has the most with 72 different post-secondary schools housing these types of degrees.

This increase also coincides with gaming’s popularity. According to ESA president Michael Gallagher, “Videogames are the fastest growing, most dynamic form of entertainment in the world today.”

For a complete list on what schools offer these types of programs, click here.

Source: ESA