Can someone please tell me when Nintendo sneakily stole Bayonetta from every other console? I remember when the first Bayonetta released in 2009, and much like its spiritual predecessor Devil May Cry, was beginning to see life on all consoles, it seemed very much like Bayonetta would follow the same path; as a high concept, high octane brawler with obvious mass appeal.
Platinum Games, renowned developer of titles such as Metal Gear Rising and Vanquish recently created a Twitter account and teased Bayonetta for the Nintendo Switch.
Vanquish makes every other shooter look plodding, sluggish, and pokey in comparison.
There’s a pretty big caveat for fans hoping to play 3C3C1D119440927, NieR: Automata’s mouthful of an expansion.
CGMagazine doesn’t actually have a review of the first Bayonetta, considering we were established a tad bit after Sega’s cult classic hit stores.
Platinum Games’ upcoming PC and Xbox One action game Scalebound is apparently in danger of being cancelled, according to a report from Kotaku.
Nier Automata has been turning heads with its elegant combat and stellar visuals. With the year developer Square Enix has been having, it’s no surprise the amount of hype behind this release. Luckily for fans we finally have some information about this upcoming release, and it’s pretty good news.
The above trailer was released during the Playstation Experience 2016 event and not only does it showcase the intense action and superb visuals already expected from Nier Automata, but also gives us a western release date. One March 7th 2017 you can expect to fire this bad boy up, but that isn’t the whole story.
If you’re itching for to get a taste of robotic rending action then you won’t need to wait for too much longer. No firm date is set, but a consumer demo is promised to be hitting PSN soon. It’s a small comfort without an actual release date, but hopefully it will hold people over until the March release. Now, the only question is what edition you should put your money into.
That’s right, on top of the shiny new trailer, the demo announcement, and the release date, we also got word of two special editions. First up is the Day One Edition includes exclusive skins for your ingame pod, which is useful both in and out of battle, and retails for $59.99.
The more exciting edition, however, is the Black Box Edition. Coming to $189.99, this edition is a beast. It will not only include a copy of the game but also a hardcover 64 page art book, and exclusive steelbook case with art by Akihiko Yoshida (Who worked on both Final Fantasy XV and Bravely Default Flying Fairy), a soundtrack with 13 live recordings from noth Nier and Nier Automata composed by Keiichi Okaba, and all the contents of the Day One Edition all wrapped up in a steel black collector’s edition box. The Black Box Edition is limited and will only be available through the Square Enix Online Store.
Crygames announced a new mobile game in development by Platinum Games, Lost Order.
No gameplay details have been revealed, but it was announced to be a real-time tactics game.
A trailer was also released to accompany the announcement. Taking the helm of developmental director for Lost Order will be Yasumi Matsuno. The game is being produced by Yuito Kimura of Crygames and Atsushi Inaba from Platinum Games, and music will be done by Hideki Sakamoto of noiscroak.
In addition to Lost World, Matsuno is, as far as we know, also working as Game Designer and writing the story for a new Kickstarter-backed game called Unsung Story: Tale of the Guardians. It’s described on the page as “A rich, diverse Tactical RPG,” and will feature “inspiring class based tactics game play.”
However, Unsung is being hit with controversy, as it had an original release date of June 2015 but failed to meet that. The game was being developed by Playdek, who specialise in turning tabletop games into mobile games. They managed to raise over $660,000 to develop the Tactics spiritual successor, but many fans have given up on ever getting their hands on Unsung Story.
On the Kickstarter page, a post was made at the end of June of this year, promising an update on the game. That update is still yet to be seen, and many of the backers have taken to the comment section of the page, with several of them demanding refunds and some stating they have contacted their state attorney general.
Alongside Lost World, Crygames also announced a spin-off to the Granblue Fantasy series entitled Granblue Fantasy Project Re: Link, also being developed by Platinum. It is described as a co-op action game that will put emphasis on cooperative play, but will feature an engaging solo mode as well. They have not said what platforms it will release on.
Lost Order is currently being developed for iOS and Android.
Granblue Fantasy has taken the Japanese gaming world by storm. The mobile RPG has millions of users, with constant media tie-ins and crossover events. This morning, Cygames has expanded upon their cash cow in a major way.
By the time I got my review code for Teenage Mutant Ninja Turtles: Mutants in Manhattan, the review embargo was a distant memory and for the most part, the game was universally disliked.
Tatsuya Minami has stepped down as president and CEO for Platinum Games at the end of March.
Kenichi Sato has since been appointed Minami’s successor. Minami was previously a Capcom employee that has worked on many projects including Resident Evil, Devil May Cry 3 and Phoenix Wright: Ace Attorney. The shift was originally reported in GameBusiness.jp.
Seigo Tabira and Atsushi Inaba have also been brought on for director roles at Platinum Games.
The studio is celebrating a decade of being in business after being founded by ex-Capcom employees, including Tatsuya Minami himself. Platinum Games has just released Star Fox Zero, having cooperated with Nintendo to mixed reviews. Their next title is Teenage Mutant Ninja Turtles: Mutants in Manhattan, being released in late May.
Platinum has replied with a statement from the new president, Kenichi Sato.
“I have recently assumed the position of President & CEO of our company, following the departure of Tatsuya Minami at the end of March 2016.With this, our board of executives now consists of myself, Seigo Tabira and Atsushi Inaba. Please note that this change in staff structure in no way affects our dedication to our craft. I have the utmost confidence that we will continue to create games to the same high standards that our partners and fans have come to expect from us.Thank you very much for your continued guidance and encouragement.”