Rocket League (Switch) Review: Sometimes You Can Pick a Favourite Child

Rocket League (Switch) Review: Sometimes You Can Pick a Favourite Child

The first and most important thing to know about Rocket League on the Switch is that it is ugly, and I am going to write UGLY in all capital letters to ensure that you know I am being serious about this. I know this will be considered sarcasm by some, but I am being completely literal when I say that Rocket League on the Nintendo Switch has the visual resolution of a poorly optimized smartphone game, and that’s upsetting to me. Most of what upsets me revolves around the fact that I am competitive when I play Rocket League and mushy graphics hamper my reaction time. Hampered reaction times leads you to be out of position, and being out of position often leads to losing. That said, I am also mad because I know that the Switch can do better than this.

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Rocket League (Switch): gameplay image via Nintendo and Psyonix

Zelda: Breath of the Wild and Super Mario Odyssey are both games with graphic levels that require prepositions to properly explain them. Specifically, the preposition for, as in Breath of the Wild and Odyssey looks pretty good for Nintendo Switch games. Zelda and Mario are not going to win any competition that focuses on graphics, but they both possess massive worlds, decent draw distances, and pretty graphics for a game you play on a small tablet computer. Alternatively, Rocket League happens in a series of small areas, and the graphics are so pixelated that it is hard to pick out the ball from across the stadium. In the face of the latest Zelda and Mario offerings, Rocket League’s cell phone graphics feel extremely out of place, even on the Switch.

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Rocket League (Switch): gameplay image via Nintendo and Psyonix

Luckily, all versions of Rocket League highlight the ball with a white circle, so you can at least keep track of it that way; however, the fuzzy graphics completely obfuscate other players when they are on the opposite side of the field, so there was more then one time I wasn’t totally sure if someone had left before the game was over. To make matters worst, Rocket League on the Switch supports cross-platform play with the PC and Xbox One versions, so you are literally going up against people who have an advantage because they can see what is happening better than you can.

Beyond that issue, Rocket League on the Switch is exactly like all the other versions of the game I own. Anyone who has played Rocket League on the PlayStation 4 or Xbox One will feel right at home since the button layout are nearly identical. The menu, music, gameplay mechanics, car models—minus console specific vehicles—and HUD are identical to that of the Xbox One and PlayStation versions. The only real difference with the Switch version is that the Switch comes with a smaller set of thumb-sticks for portability reasons, so you will have to consider the difference with stick input when you play. There is also the fact that the Switch version comes with a pair of Nintendo themed cars that are full of sound effects from the franchises that they represent; however, I wouldn’t say that makes the Switch version different. The PlayStation 4 version comes with the Twisted Metal ice cream truck that Sweet Tooth drives, and the Xbox One version has a Halo Warthog in it.

In the end, this is not my favourite version of Rocket League, but it is one that you can enjoy. The gameplay is identical to the other versions in most ways, but the graphics of the Switch version are ugly. The resolution is so low that Rocket League on the Switch is my least favourite version. Especially since I found that the graphics did hamper my gameplay. That said, if you’re just looking to play a friendly game of Rocket League on the public transportation system, or if this is the only version you could buy, I would still suggest you play it. I would simply suggest that you play other versions first if given the chance.

Liked this article and want to read more like it? Check out more of Bryan Calhoun’s reviews such as Destiny 2, Dead By Daylight Special Edition, and Madden NFL 18!

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Inside Takes Four Awards at the BAFTA Games Awards

Inside Takes Four Awards at the BAFTA Games Awards

Another year, another round of exceptional video games winning awards at the BAFTA Games Awards. This year featured a total of 18 awards distributed among different categories. Inside managed to snag four of these awards, while Firewatch and Overcooked were both able to bring in two each. Keep in mind that while the awards were given in 2017, the games themselves were released in 2016.

Read moreInside Takes Four Awards at the BAFTA Games Awards

Rocket League’s Cross-Compatibility Is Waiting On Sony

Rocket League's Cross-Compatibility Is Waiting On Sony

Rocket League developer Psyonix has been hard at work on cross-platform play. The feature is now ready to be rolled out — if Sony gives the go-ahead, that is.

Yes, both Xbox One and PlayStation 4 players are ostensibly able to play as of right now. But Psyonix Vice President Jeremy Dunham says that Sony needs to give the go-ahead on this feature.

“Right now,” Dunham told IGN, “we’re literally at the point where all we need is the go-ahead on the Sony side and we can, in less than a business day, turn it on and have it up and working no problem. It’d literally take a few hours to propagate throughout the whole world, so really we’re just waiting on the permission to do so.”

Dunham went on to say that the timing is up in the air. “It could be tomorrow, it could be longer than that. We just don’t know – we’re anxiously awaiting that, just like the rest of our fans.”

This puts Psyonix in the same position as players, as Dunham states. Both the developer and Rocket League fans are waiting with bated breath for the confirmation. But as of right now, that could take longer than expected.

Dunham made it clear he doesn’t hold anything against Sony, however.

“Sony’s such a big company that I’m sure it takes a while for them to figure out what it is that the roadblocks are,” he told IGN, “what sort of issues they might run into with other titles, any number of things that I can’t even begin to speculate on.

If Sony gives a thumbs-up soon, this would be major announcement. More developers have been making the push for cross-platform play in recent months. Blizzard has expressed interest in doing it for Overwatch, for example. Only time will tell if the powers that be are ready for such a massive change.

Rocket League Collector’s Edition Getting Boxed Retail Release

Rocket League Collector's Edition Getting Boxed Retail Release

The long-awaited definitive version of Rocket League, the collector’s edition, is hitting store shelves next month with exclusive content.

The special, disc-based version of Rocket League releases on PC, PlayStation 4, and Xbox One for $29.99. The collector’s edition includes three DLC Packs: Supersonic Fury, Revenge of the Battle-Cars, and Chaos Run, as well as four all-new, exclusive vehicles.

Rocket League Collector’s Edition debuts June 24 in Europe and July 5 across North America.

Rocket League to be a featured competitive game at iD Tech summer camps

Rocket League to be a featured competitive game at iD Tech summer camps

After a hard day of learning how to create a variety of tech projects like video games and robots, over 50,000 campers at iD Tech summer STEM programs will get to unwind and compete against each other by playing Rocket League.

The critically acclaimed eSports game of last year will be incorporated into more than 130 summer camps across 30 states in the U.S. Rocket League was decided as the primary game for iD Tech Camps competitions because it’s fun for people of all ages.

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The game will be able to be played by all iD Tech students during non-instructional times and for those who choose to participate in their Ultimate Gaming Weekends. The camp is sure to create a balanced experience of both fun and hands-on learning.

“We were immediately excited by the prospect of being included in the popular iD Tech programs,” said Jeremy Dunham, Vice President, Psyonix. “We believe in their vision and we love their programs, but we also know that Rocket League’s accessibility will give sports fans and non-sports fans alike the chance to compete in a game that’s unique and different than anything else.”

Ultimate Gaming Weekends allow students to compete in LAN gaming tournaments against each other or even their professors. With the wide array of games to choose from, campers can also decide whether they want to participate as a solo player or collaborate as part of team.

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ID Tech incorporates more games into its programs than just Rocket League, including games like Minecraft, Dota 2, Counter-Strike: Global Offensive and Torchlight II.

The camp’s goal and purpose is to prepare students for the booming technical job market by providing them with the chance to develop new skills, complete tech projects and discover passions that they never knew they had.

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