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"It Wasn't In Our Vocabulary to Compromise." - An Interview with Cuphead Artist and Producer Maja Moldenhauer 4

“It Wasn’t In Our Vocabulary to Compromise.” – An Interview with Cuphead Artist and...

Ever since it was first announced during the Xbox Press Conference at E3 2015, Cuphead has ranked high on everyone's "games to watch" list. Who could blame them—a small studio that promised to...
Cuphead (Xbox One) Review – A Nearly Flawless Challenge

Cuphead (Xbox One) Review – A Nearly Flawless Challenge

When Cuphead was announced, it piqued my interest. With classical animation schooling under my belt, I couldn't wait to get my hands on the game that was inspired by 1930s cartoons....