Travelling back in time to save his mother, he changed his personal life, oddly, for the better. Barry lived a life with his parents, was generally content and even asked Iris out on a date. Heck, he didn’t need to be The Flash anymore. So what’s the problem? Only that two people he loved—Iris and her father—weren’t speaking. One noble sacrifice later, Barry went back into the speed force and let his mother die, all to make things right once more. The only thing is, once you change something in time, it never returns the same.
Didn’t he ever watch Back to the Future?
Hence, Episode 2’s title: Paradox. Barry’s intention to go back in time was to make everything okay again, but instead, things in his world were left a little askew. When Paradox begins, Barry learns that his good intentions have once more blown up in his face. Iris and Joe are still at odds, Cisco is in a depression over his brother’s death and Barry has a new partner in his work: the snarky Julian Albert (played by Harry Potter alum Tom Felton).
Entering Paradox there were high hopes, but it’s a letdown episode following the superior Flashpoint from a week previous. Whatever momentum was built up in Episode 1 hasn’t disappeared, but it has been cooled. What is surprising about Season 3 of The Flash is that the creators didn’t utilize the Flashpoint storyline more and extend it to at least a quarter of a season. Having Flash go back in time and eliminate most of Flashpoint’s events in the first episode seems uninspiring. Perhaps things will change as the storyline unfolds; there are enough divergences in Barry’s life at present to keep things interesting. But with a setback in episode 2, one has to wonder if the moment hasn’t been already missed.
The speedster villain Barry has to tangle with adds another nail in the episode’s coffin. It’s time to change things up with the Flash’s villains and put the ‘I am the fastest man alive’ races to bed (for a while at least). We’ve had Reverse Flash, Zoom and now The Rival. A speedy villain was great in the beginning, but it’s getting old. Although with only a few episodes under their belts, baddies like Gorilla Grodd and King Shark are becoming far more memorable than the speedsters, who all blend into one another. One issue could be money, as both characters are completely computer generated. But they, and Captain Cold, add more to Barry’s rogue’s gallery than the plethora of quick villains.
Although, Alchemy (introduced in Episode 2) might fit into this class of villain.
Please DC Gods! Let it be true.
So, what actually works with Paradox? First, Barry and Iris decide to give it a go and kiss. Sure, they’ve kissed before, but in this slightly altered timeline, Iris has no recollection of their locked lips. They are a couple that needs more time together, before their eventual break up and reconciliation (if they follow proper soap opera protocol). Second, the injection of Julian Albert might actually work. Barry has had limited friction at the workplace. Now, he has someone who’s smart, witty and just doesn’t like him. In fact, he’s onto him—Albert believes there’s something not right with Barry, which could lead to some enjoyable unpleasantness to watch.
Let’s hope Season 3 has had its hiccup and Paradox was a natural lull following such a monumental DC moment like Flashpoint. If not, it could be a long season.
That word is synonymous with change in the DC Comics universe. And change is exactly how the first episode of The Flash’s third season begins. Picking right up where Season 2 ended when Barry Allen aka The Flash went back in time and stopped his mother’s murder. By eliminating that event, Allen has a new lease on life. For three months, he’s been spending quality time with his parents, in addition to stalking the woman he loves, Iris. He even has his super speed, but lets fighting crime go to another Flash in this new reality. Kid Flash, Iris’s brother Wally West, is Central City’s new hero and Allen is content just to live his new life.
But like all happiness, it can’t last forever. There is something just not right in Barry’s reality. The friends he had are all different – and some not in a good way. As the episode progresses, it becomes clear to Barry that he’ll have to make a decision. Either keep his present life or go back in time once more to save the futures of his friends.
The dilemma is a classic superhero crossroad. Will Barry nobly sacrifice his own happiness for the happiness of the one’s he loves?
If you know Barry, it’s a pretty easy question to answer. It’s what makes heroes like him special.
As a season opener, this episode was terrific. It had everything needed not only to keep viewers engaged throughout the entire hour, but also salivating until next Tuesday night. Barry’s world finally working out, at least in the beginning, was nice to see. As a character, he’d been tortured for two seasons, and everyone, even superheroes, deserve some happiness.
But if that continued, it would be boring. The episode is chalked full of ups and downs for not only Barry, but his entire posse. The action is fast, the plot is tight and the pace keeps eyes glued to the TV screen. And it just works better when Barry and Iris are together. The two actors, Grant Gustin and Candice Patton, have palpable onscreen chemistry, something that was sadly missing from Season 2. All the above was made possible by DC’s superior Flashpoint storyline.
Flashpoint was the brainchild of comic writer Geoff Johns. In 2011, a massive cross-over series tying the DC universe and its heroes to Barry’s new reality was released. Its basic plot was similar to the TV version of Flashpoint – Barry Allen existing in a new reality, one starkly different than his past life. While the TV version is much shorter and less complex than the comic series, Flashpoint has been just what this reviewer needed to reinvigorate my interest in the series. While I was genuinely surprised Flashpoint will not extend longer into Season 3, it created enough issues in Barry’s life to keep the show intriguing.
Hats off to series creators for bringing Flashpoint into Season 3 and for not waiting until future seasons to use such a satisfying event.
If you’ve had internet access over the last few years, then chances are you’ve been inundated with images from Suicide Squad. It’s that weird little stepchild to Batman V. Superman that Warner Brothers planned to help launch their extended DC Cinematic Universe. You know, the one with all the tattoos and Hot Topic outfits. The summer blockbuster that’s been begging for attention like an emotional teen, hoping that someone will take it seriously because it’s so edgy and not your mama’s superhero flick. From the moment the first images from production hit, Suicide Squad has seemed desperate for an identity. As goofy music video trailers racked up hits on YouTube, the movie’s producers held panicked reshoots, hoping to make the film a bit sillier after the chilly public reception to Zack Snyder’s sombre superfriends match up. The final film sure looks like the product of way too many chefs in the kitchen: an overblown, over-edited, and under-written collection of self-consciously “cool” scenes that only occasionally flow together with any dramatic purpose or pay off. It is kind of fun in its own sloppy way, though. So that’s something.
CGM has teamed up with Warner Bros. Home Entertainment to give away some of the best movies in recent history.
This month we are giving away DCU Justice League vs Teen Titans.
After Robin’s volatile behaviour ruins a Justice league mission, he is sent to work with the Teen Titans. It is up to the Titans to defeat Trigon after he possesses the league and threatens to conquer the world!
Video games based on comic-book superheroes have been around for decades now. Though there were a handful released before the NES, they only gained prominence on Nintendo’s first-ever platform. But suffice it to say, for the most part, superhero games have been rather poor. Both developers and publishers have struggled to really capture the essence of Marvel’s and DC’s popular heroes, relegating their games to being little more than shovelware. However, there were moments where a studio really got it right, and when that happens, players have a fun and unforgettable game to play through.
The 1986 Batman game developed by Ocean Software was not only the first Batman game released, but it was also received well by the computer game press at the time. Most outlets gave the game at least a 9 out of 10. It was released on Amstrad PCW, and ZX Spectrum, and is a 3D isometric action-adventure game. But it wasn’t until developer Sunsoft’s 1989 Batman: The Video Game that superhero games started to gain prominence.
Unlike the original 1986 title, Sunsoft’s take on the Dark Knight was a retro 2D side-scroller reminiscent of classic Mario and Metroid games where Batman could wall jump like Ryu Hyabusa from Ninja Gaiden. It was released on Nintendo’s NES and was based on Tim Burton’s 1989 film of the same name. Though it did not review as well as its 1986 counterpart, it enjoyed a healthy critical reception, and it holds an aggregate score of 78.75% on GamerRankings. Chunsoft followed it up with a sequel, titled Batman: Return of the Joker, roughly 2 years later, which was largely an identical experience.
Throughout the 90s, there was a plethora of retro superhero games being released, and most of them sported the same type of aesthetic and gameplay mechanics alongside the rest of the early polygonal PlayStation and Nintendo 64 titles. Unfortunately, a lot of them were forgettable and poorly received. This includes The Flash, developed by Probe Entertainment and released on the Sega Master System in 1993, which remains an obscure European release to this day. This is largely because by 1993, the Master System was no longer being supported in Japan and the United States.
1995’s The Death and Return of Superman—another project by Sunsoft—was highly similar to the studio’s previous Batman games, which was rather strange. Superman is a demigod, and to simply beat up some thugs in hand-to-hand combat does not feel empowering enough as the Man of Steel. And of course, who can forget one of the most infamous games ever released, 1999’s Superman 64? The hype for that game was immense, as people were led to believe that they would finally be able to truly feel like Superman in a video game.
He’s able to fly in it, after all, right? Sure, but you’re forced to manoeuvre through strange green rings for some reason while doing so. Also, it’s all timed. The draw distance is laughable as well, even for an N64 title. The game contains 14 distinct levels divided into 2 categories: maze levels and ride levels. In the latter, the gameplay is set outdoors in Metropolis and alternates between flying Superman through those awful coloured rings, and completing timed objectives such as saving a civilian. In the former, Superman has to save one of his friends from Luther’s outposts and defeat an end-level boss. Suffice it to say, the game was a total disaster and is still a source of disappointment to this day.
Another similar poor title is 1997’s Spawn: The Eternal. Based on Todd McFarlane’s and Image Comics’ comic book series, the game was released on the PlayStation and many outlets complained about its poor controls, a camera which moves far too slow to keep up with the player, and buggy graphics. In contrast, Spider-Man is a character that has enjoyed a deluge of good video games over the years, at least until recently. The first couple of games, released on Nintendo 64 and PlayStation, are really fun to play and actually do make the player feel like Spidey himself.
The movie tie-ins that were released in the 2000s, especially Spider-Man 2, are the cream of the crop. Spider-Man 2 is still considered to be one of the best superhero games ever released outside of Rocksteady’s excellent Batman: Arkham series, but more on that later. Spider-Man 1 and 2 allowed players to travel around New York using Spider-Man’s web slingers, and the experience felt liberating. The blueprint was established, and though most of Spider-Man’s future games struggled to capture that same magic, they still aren’t anywhere near as disappointing as Superman 64.
Most of the 2000s contained a smorgasbord of licensed superhero games, as that was the first decade where Hollywood really bought into the comic book hype in earnest. There was Sega’s Iron Man game, EA’s Superman Returns, The Incredible Hulk, and so on. None of these games really delved into what makes these characters so beloved in the first place; what makes them so awesome. Instead you have experiences where playing as Iron Man himself feels like a total drag.
However, what resulted was other companies taking characters and thrusting them into their own existing worlds. For example, Capcom’s excellent Marvel vs. Capcom fighting games were built on the foundation of Street Fighter, and Capcom expanded on those fighting mechanics by introducing a plethora of cool moves that Marvel characters can pull off. From 1996’s X-Men vs. Street Fighter, to 2011’s Marvel vs. Capcom 3, players have always been able to dish out intricate and fantastical fighting moves whilst playing as Spider-Man, Wolverine, Magneto, etc. The same goes for the Lego titles featuring Marvel or DC heroes, which put a comedic twist on those properties.
Finally, to end things on a high note, Rocksteady’s Arkham trilogy and WB Montreal’s prequel Arkham Origins are arguably the best Batman—and indeed superhero—games ever made. The first 2009 title, Arkham Asylum, was met with doubt and concern from fans when it was first announced. Rocksteady was still an unproven studio, and the numerous comic-to-videogame translations of years passed had left a foul taste in people’s mouths. Of course, that all changed when Arkham Asylum finally released. Not only was it a great Batman game, but it was one of the best games of the year.
Taking inspiration from the Metroidvania style, with regards to new gadgets being used to unlock new areas that Batman couldn’t previously access, the setting also had a character of its own in the form of The Riddler’s trophies and riddles spread throughout for players to discover. Batman’s impressive rogue gallery was also put to great use, as Rocksteady’s interpretation of The Joker, Harley Quinn, Poison Ivy, Bane, and many more felt equally refreshing and true to the characters people had grown to love. It also didn’t hurt that Batman: The Animated Series veterans like Mark Hamill and Kevin Conroy agreed to lend their talents to the franchise.
Arkham City, released in 2011, and the recently released Arkham Knight maintain that excellent quality that Asylum introduced. The only difference being the open-world settings that Rocksteady opted to build: Arkham City in, well, Arkham City and the larger Gotham City in Arkham Knight. WB Montreal’s Arkham Origins is also great, but of course, it isn’t quite up to snuff with Rocksteady’s impeccable trilogy.
Rumours have been swirling around that WB Montreal might be making a Superman game, and boy does it have its work cut out. Of course, Arkham Knight also contains a ton of easter eggs to not only Superman, but the rest of the Justice League, indicating that Rocksteady might just be building its own DC videogame empire. Certainly, it will continue to provide the blueprint for how to properly translate superheroes into videogames, and studios should take note, because frankly, players don’t need another Superman 64.
CW’s The Flash has hit the ground running this season with cameos of other speedsters and there is good reason to believe there is more to come. With the studio constantly expanding the universe with these characters, it is opening up the realm of possibility of other iconic DC Comics characters to enter the fray.
Apparently there’s some hope we might see Superman in CW’s hit show with Tom Welling reprising his role from Smallville. The rumour broke earlier this year and has now reappeared with the introduction of alternate timelines in The Flash. According to the Inquister, Greg Belanti, executive producer of The Flash went on record to say Tom Welling might show up on Season 2. The details that follow are what adds credibility to this rumour.
“Now, from what I gather, this Superman is going to be played by Tom Welling and his Superman may or may not be tied to Smallville but I think the end of season 1 would introduce an alternate timeline where Superman exists and Caitlin and Cisco are metahumans,” said Belanti.
The mention of an alternate timeline is the most note-worthy thing Belanti brought up. With season 2 introducing the multiverse, it seems like they are trying to bring some familiar characters based from well-received shows of the past. If true, The Flash could be poised to bridge DC’s previous TV series into one interconnecting heaving web.
The best tidbit of this news in my humble opinion is the fact that Tom Welling will dawn the iconic Superman suit and will most likely be fighting alongside Barry Allan. That is exciting considering Smallville was a show based on the journey of Clark Kent becoming the hero fans adore. Through 10 long seasons, they were granted just a short glimpse of the Man of Steel. This only spawned fans to want more before it was all over. Although there was an extra season of Smallville in comic book form, everyone wanted the live depiction to take that extra step. Now it looks like their prayers have been answered. Knowing he will do more than just fly off-screen is sure to wept the appetite fans of the series.
Jumping off the potential of a Superman appearance, just imagine the possibilities that the studio could be planning. This could simply be the tip of the iceberg with future cameos. Smallville did a fairly good job at universe building and introduced characters like Green Arrow, Cyborg and Aquaman. If Superman soars onto the screen, that could open up the door for more characters from his world to fight alongside the Flash. If that happens, we could see their villains or even better, Barry traveling to different Earths.
Obviously Warner Bros. has relied on their biggest character Superman to captivate audiences numerous times, and Tom Welling’s cameo could be the beginning of what could be a nostalgia frenzy. The probability of returning to lesser-known shows could also be feasible. DC has a long history of shows that CW could pull from if they can work out the rights. If they could breathe new life into The Swamp Thing, or even the Birds of Prey, CW could consider new shows if they see a spike in viewership. Bringing the original cast to reprise their roles in later seasons would further reinforce that there is a huge universe filled with stories to be told.
Even though it sounds like a pipe dream, connecting the dots to some of DC Comics previous swansongs, or even attempts is a neat touch for their TV universe. I can only hope that Tom Welling’s appearance is the start of their universe acknowledging each other.
What characters would you like to see appear in CW’s The Flash? Let us know in the comments below!
Do you remember the cancelled Justice League movie that was supposed to come out in 2007 by George Miller? Yeah, the guy behind the Mad Max films. I’ll give you a second to digest what kind of action movie we could’ve got. Whenever you are finished fantasizing about that I have some good news for you. If you thought you’d never see anymore from this project, think again.
Australian Director Ryan Unicomb, producers Aaron Carter and Steven Caldwell, and writer Maria Lewis are planning a documentary based on George Miller’s abandoned super hero ensemble titled, ‘Justice League Mortal’ with the hopes to start filming this year. The movie was supposed to star Armie Hammer as Batman, D.J. Cotrona as Superman, Megan Gale as Wonder Woman, Adam Brody as The Flash, Common as Green Lantern, Santiago Cabrera as Aquaman and HughKeays-Byrne as Martian Manhunter.
Justice League Mortal storyboards by Steve Skroce
Justice League Mortal storyboards by Steve Skroce
But unfortunately Justice League: Mortal got shelved just days before the initial start date for filming. So no screenshots or plot synopsis has ever surfaced about the film. Making this documentary all the more exciting.
Miller’s Justice League: Mortal is hoping to feature never before seen artwork, interviews from the cast that were supposed to tackle the first ever team assembly movie. It also wants to divulge what was going through George Miller’s mind when handling the most iconic superheroes and how the blockbuster that could’ve changed the game got buried to development hell. It will also address the long lasting impact it had on the Australian Film Industry.
Some may have never heard of this project when it was in the works, because the movie was being made in secrecy. Actors would hint at it in interviews to lead people on that it could be happening but never quite confirmed its existence.
This was right before Marvel hit big with the original Iron Man in 2008(It’s surprising to take in how many movies they have already put out so far in just seven years). Oddly enough, DC Comics had a few movies in the early development phases that met the same fate, including Joss Whedon’s Wonder Woman. All thanks to the Writers Guild Of America Strike back in 2007.
If it weren’t for that dreaded strike and Warner Bros. and DC Comics cancelling the project, DC Comics would’ve had the blueprint for the superhero genre. The blockbuster craze would’ve been drastically different than how it is now. That could have had a ripple effect on how Marvel approached their movies too. Can you imagine a world where Marvel wouldn’t be praised for the formula they had in place, but instead DC for being the first out of the gate? It could’ve confused audiences also if they actually went forward with the cast at the time. Superman Returns just finished coming back from what it feels like a Kyrptonian’s lifetime expectancy since Christopher Reeve’s four films. Batman just began his journey in becoming the caped crusader, but neither of them were going to be involved in the Justice League: Mortal film apparently. This could have caused confusion with future films. Maybe Warner Bros, noticed that and canned the project? Maybe the documentary can shed some light on that.
Just imagine there is probably some alternate universe that this movie did happen. The movie landscape could’ve been so much different. Just think about the impact it could’ve made. It could’ve been bad or it could’ve been glorious. The sad part is, we’ll never know what could’ve been. But what we will soon know is, what happened to DC Comics chance to set the foot print for an cohesive cinematic universe.
If everything pans out, and doesn’t fall to same fate as the original movie did, filming on Millers Justice League: Mortal documentary will start later this year.
Are you intrigued to see why this project fell in between the cracks of Apokolips? Let me know in the comments below.
The slate of DC properties that have made their small screen debuts has grown this season from the solitary Arrow to now include The Flash, Gotham and Constantine. DC has notoriously had problems with big screen adaptations, so how do their serialized adventures stack up?
Arrow is the wily veteran of the group as it enters its third season and the other shows to some degree, in particular The Flash, exist based on the success of Oliver Queen and company. When it started, Arrow very strongly resembled Batman Begins, but Oliver quickly racked up a HUGE body count and managed to find his stride and hit it well. While it does resemble Smallville at times, it also thrives on having a strong comic book feel and the inclusion of DC Universe favorites that fits well into the show. Characters like the Suicide Squad, Deathstroke, Dark Archer, Black Canary, the Huntress and the promise of more to come is genuinely exciting. They’ve also managed to make the supernatural and superhero elements of the show seem plausible in the universe which is not an easy feat to accomplish. It also does a great job of using the dual timelines of the present and Queen’s past on the island to draw storylines out without making them feel stagnant. Sure, there are some aspects of the show I could do without, but overall, Arrow keeps me coming back and I’m always entertained with what they bring to the table.
I’m desperately trying to like Gotham. I mean, really trying. However, the show seems to be doing its best to make me dislike it. While Gordon, played aptly by Ben McKenzie, is likeable enough, everything else seems to be slapped together. Donal Logue is criminally under used as Bullock, a character who can’t seem to stick to a role and is constantly contradicting himself. Whether it’s his work ethic, his friendship with Gordon or even his overall mannerisms, he’s completely inconsistent. There’s Latin American actor David Zayas playing an Italian mob boss, a Scottish and extremely brusque Alfred, Barbra Gordon, Jim’s girlfriend who seems to be unable to find her pants and legendary Bat villains are pulled out far too often with very little to show for the effort. The shows ultimate downfall is Jada Pink-Smith’s character, Fish Mooney. Is that an accent she’s doing or is it just absurdly over the top acting? Why make her up if the plan was use nearly every established villain possible? Gotham seems to be doing okay in the ratings which is baffling but it does mean that it will at least finish the season out. Maybe they’ll use the time to iron out all the problems it has.
If it’s not broken, don’t fix it’ seems to have been the model for bringing The Flash to share a universe with Arrow. With a pretty much copy and pasted episode and character model, Flash is unabashedly embracing the fact that it will have much of the same audience as Arrow and are giving that audience more of the same. The character dynamics and relationships are virtually identical and they also use the dual timeline to give back story to characters and give relevance to certain incidents in the present without trying to give you a ton of exposition. Unfortunately, without the ‘I was stranded for five years’ element, the need for flashbacks really is just visual chunks of exposition which sort of defeats the purpose. Since The Flash has struck far more of a CW vibe thus far, the best parts of the show have been the stinger scenes at the end of the episodes. It’s giving the show a much needed depth to a show that is still trying to find its footing the way big brother Arrow has.
Finally, Constantine was an incredibly interesting choice for NBC to adapt. Being about an exorcist master of the dark arts who fights demons every week, I was surprised the networks would go for the Vertigo property. That may well explain the bizarre double pilot that started the show off but I have really enjoyed it thus far. Constantine may follow the network TV formula a little too closely for my tastes but the show is buoyed by Matt Ryan’s stellar performance and his likeable sidekicks that have great back and forth with Ryan. While NBC seems to be staying on the safe side with this one, giving it only 13 episodes instead of the usual 22, it is a model that worked for other NBC hit Hannibal. Hopefully the network uses the success of Hannibal as a guideline for how to keep Constantine interesting and not on how to cancel it. I’m looking very forward to tuning in to this one in the future.
While Arrow has set itself apart as the better of the four shows, Constantine looks primed to challenge for that spot if NBC keep it on the air. Meanwhile, The Flash is still looking for something to set it apart and Gotham is floundering. I’m hoping that these successes and failures will help other networks see the potential and that will end up with more DC properties on the small screen.
On this week’s CGM podcast, Ragnar Tornquist and Red Thread games try to run a contest for music fans to donate a tune to their game… and get shut down by angry musicians claiming they are exploiting artists. Supergirl might actually be getting a TV show, but the logistics of networks, licensing and who gets to broadcast what make it dicey. Also, people might not be all that hot on Kara Zor-El anyway. Finally, Destiny is out, and it’s good! Not change your life forever good, but pretty good!
Last night CW’s Arrow TV series based off of the Green Arrow comics aired it’s second season finale. The viewers of the finale got an extra treat during one of the first commercial breaks where CW aired the first trailer for their new Flash series.
The Flash tells the story of Barry Allen, a forensic investigator who has become obsessed with finding the identity of the person who killed his mother when he was a kid. One day a particle accelerator explodes causing lighting to hit Barry while knocking him into a shelf of chemicals that give him super speed.
Barry Allen will be played by Grant Gusten who has had roles on Glee and CSI: Miami. Gusten has made appearances as Barry Allen on Arrow a few times, but the plan of having him appear again in order to start the pilot episode was canceled.
The Flash will premiere later this fall on CW, along with another series based on DC comics Constantine.
Hey everyone, it’s time to pick the comics we’re looking forward to the most this week.
There’s a return of a hero that’s been away for a year, a future superhero going into the past, a totally MATHMATICAL adventure, some teenagers taking acid, and a fight between a bat and a luchador wrestler.
The Amazing Spider-Man #1
By: Dan Slott and Humberto Ramos
Superior Spider-Man is finally over and Peter Parker is finally back. How will he deal with being gone for a year while Dr. Octopus took over being Spider-Man?
Also just in time for The Amazing Spider-Man 2 movie, Electro is back and deadlier than ever. This is a great jumping on point for brand new readers.
Also included in the giant sized issue is the first issue of Inhuman, as well as a number of back up stories.
Flash Annual #3
By: Robert Venditti and Brett Booth
The latest annual for the Flash has a broken Barry Allen from the future traveling back in time to 2014 to prevent himself from making the same mistake that destroyed his life.
This issue also features the first appearance of Wally West who is arguably the most popular Flash for the first time in the New 52.
Adventure Time Annual 2014
By: Frank Gibson and Becky Dreistadt
Also celebrating their annual issue this week is the Adventure Time comic.
In this special issue, see a young Fiona the Human and Cake the Cat getting into their own brand of shenanigans on Fiona’s 6th birthday. The book features beautiful art that gives it the feel of a storybook.
Deadly Class #4
By: Rick Remender and Wesley Craig
Deadly Class is about an orphan teenager named Markus who one day gets offered to stay at an underground school that teaches kids how to become assassins.
In this issue, Markus and his friends wind up in Las Vegas, take acid, and get stalked by a mutilated psychopath who wants his revenge on Markus.
Need we really really say more why this is a title that needs to be read?
Forever Evil Aftermath Batman vs Bane #1
By: Peter J. Tomasi and Scot Eaton
During the events of Forever Evil, the inmates at Arkham Asylum and Blackgate Prison fought for control over Gotham City. Without Batman, a surprising new protector emerged to stop the chaos in the city; Bane. Now that Forever Evil has ended, Batman has come back to Gotham, but Bane isn’t letting him relieve him of his duty without a fight.
Now here are the rest of the noteworthy titles coming out today
DARK HORSE COMICS
Blackout #2 (Of 4)
Captain Midnight #10
Furious #4 (Of 5)
King Conan The Conqueror #3 (Of 6)
Pariah #3 (Of 8)
Serenity Leaves On The Wind #4 (Of 6)
Star Wars Rebel Heist #1 (Of 4)(Adam Hughes Regular Cover)
Vandroid #3 (Of 5)
Adventures Of Superman #12
Batgirl Annual #2
Batman ’66 #10
Batman Beyond Universe #9
Batman Eternal #4
Batwoman Annual #1
Green Lantern New Guardians Annual #2
He-Man And The Masters Of The Universe #12
Injustice Gods Among Us Year Two #4
Scribblenauts Unmasked A Crisis Of Imagination #4
Dexter’s Laboratory #1 (Of 4)
G.I. JOE #15
Judge Dredd Mega-City Two #4
My Little Pony Friendship Is Magic #18
Transformers More Than Meets The Eye #28
X-Files Season 10 #11