Month: April 2012

  • The Cheapening

    The Cheapening

    04/17/2012
    The unsustainable traditional model of game publishing is on the brink of change. Learn how smaller budgets can lead to…
  • Go Go Gadget Jetpack!

    Go Go Gadget Jetpack!

    04/16/2012
    Get the inside scoop on the latest update for Jetpack Joyride, including game-changing Gadgets and new achievements. Free and totally…
  • CG Podcast April 13, 2012

    CG Podcast April 13, 2012

    04/13/2012
    On the Post Pax Edition of the CG Podcast the crew listen to Tim talk about all the things that…
  • A Quick Look at Munchkin

    A Quick Look at Munchkin

    04/11/2012
    Munchkin isn't your typical card game. It's a wonderfully wacky spin the whole role-playing game world. Three or more players…
  • Have Game Will Travel

    Have Game Will Travel

    04/10/2012
    I’m interested in the upcoming Square-Enix title Sleeping Dogs (formerly known as True Crime: Hong Kong) but it’s not necessarily…
  • Drawing to a Close

    Drawing to a Close

    04/09/2012
    Crafting a satisfying ending is crucial in videogames. Learn why Mass Effect 3's ending fell short in this insightful analysis.
  • Tim Atax PAX: Epilogue and Best of Show Awards

    Tim Atax PAX: Epilogue and Best of Show Awards

    04/09/2012
    CGMagazine announces Tim Atax's PAX Epilogue and Best of Show Awards. Check out the winners and highlights from the event.
  • Tim Atax PAX: Day 3 Sunday

    Tim Atax PAX: Day 3 Sunday

    04/08/2012
    Dive into the last day of PAX with this inside look. Explore the upcoming Kaijudo release, Paradox Interactive's exciting game…
  • Tim Atax PAX: Day 2: Saturday

    04/07/2012
    Tim Atax shares his experience at PAX Day 2, highlighting the latest games and events.
  • CG Podcast April 06, 2012

    CG Podcast April 06, 2012

    04/06/2012
    This week on the CG Podcast Wayne, Melanie and Brendan are stuck without Tim because he is on route to…
  • Tim Atax PAX: Day 1 Friday

    04/06/2012
    Tim Atax shares his experience at PAX Day 1, including highlights such as the Borderlands 3 booth and the Cyberpunk…
  • Your Map is Upside-down

    Your Map is Upside-down

    04/05/2012
    Remember a time, long, long ago, when people would justify gaming by explaining how it helped develop hand-eye coordination and…
  • Tim Atax PAX: Day 0

    Tim Atax PAX: Day 0

    04/05/2012
    Tim Atax debuts new game at PAX Day 0, showcasing unique gameplay mechanics and stunning visuals.
  • Knowing Where The Line Lays

    Knowing Where The Line Lays

    04/04/2012
    Gamers have rights. Learn where the line lays between demands and fair share of reason. Stand up for your rights…