Street Fighter V’s Netcode Was Reportedly Handled By One Employee Until Launch

Street Fighter V's Netcode Was Reportedly Handled By One Employee Until Launch 1

Game studios everywhere should have a new figure to look up to, as it has been discovered that Street Fighter V’s netcode was apparently worked on by one person until it’s launch.

The news comes from a NeoGAF thread that found a LinkedIn profile of an employee at Capcom. The profile states he is a Sr Architect/Engineer with them and has this description has follows:

Design/ architect/ program/ operate Capcom Fighters Network for Street Fighter 5.
Design/ architect/ program/ operate Street Fighter 5 server section.
Covering full vertical, HW, Network and SW.
1 Man operation until the game was launched.

Street Fighter V's Netcode Was Reportedly Handled By One Employee Until Launch 2

If this is true, he would have been the only one handling the netcode and any issues during the game’s beta periods. After¬†Street Fighter V’s launch, the reins of the netcode were handed over to Proudnet, a Korean mobile developer.