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Crystal Dynamics Moves to New Facility, Starts Hiring Spree

Crystal Dynamics Moves to New Facility, Starts Hiring Spree

  • Cody Orme Cody Orme
  • February 21, 2017
  • 2 Minute Read

Crystal Dynamics, the developer behind the revived Tomb Raider franchise, have announced they’re expanding into a new studio and going on a hiring spree.

The move actually occurred last week, which the studio blogged about, adding this press release on Feb. 21, 2017.  Square Enix states the Redwood, CA facility is state of the art, and features “dailies” review room filled with the newest tech.

“We have some great new amenities, from hydraulic desks for everyone to adjust as they like, to black-out shades and light absorption paint for those darkness-loving developers,” says Scot Amos, co-studio head of Crystal Dynamics in a press release adding the studio includes six sound proofed rooms for audio. “With the growth of our team, we’ve also increased our studio meeting area and naturally outfitted it with tons of next-gen 4K screens, as well as dedicated console and PC gaming stations next to the huge new kitchen. Lastly, we’ve added two specialty rooms for optimal development efficiency: a photogrammetry capture space and our very own, on-site, fully equipped Motion Capture stage!”

Crystal Dynamics Moves to New Facility, Starts Hiring Spree 1Along with this new facility, Crystal Dynamics announced they are hiring for multiple positions.

Crystal Dynamics is coming off a year which saw the release of Rise of the Tomb Raider: 20 Year Celebration. More recently, they announced The Avengers Project, a collaboration with Marvel and Square Enix.

This move happened just one week before the announcement of Studio Istolia, an all-new studio from Square Enix headed by long time Tales producer Hideo Baba. Along with this new studio, Square Enix announced they will develop a brand new RPG adventure, though details, outside of concept art, is scarce.

With NieR on the way, and Hitman season two in the pipeline, Square Enix looks to continue its role of making high quality, top-tier AAA content.

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Cody Orme

Cody Orme

From the barren wasteland of suburban Ontario, Cody Orme-a freelance writer- rants about stuff online while occasionally reporting on videogame news. Known as one of the most frustrating let's players on the web, he seemingly goes out of his way to get lost in the simplest of games. Check him out on CGM Plays and Sound Off!
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