Global Gaming Laptop Market to Grow at a CAGR of 21.4%, 2017-2021

The global gaming laptop market to grow at a CAGR of 21.49% during the period 2017-2021.

The report, Global Gaming Laptop Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the Key vendors operating in this market.

According to the report, one driver in market is growing popularity of e-sports. Through e-sports, people can enjoy gaming by participating in competitions globally. The viewership of e-sports is increasing with their growing popularity. This is because e-sports create an environment where viewers can have an experience like playing games in real life. This type of sports, on a large scale, is one of the most popular sports entertainment events in the world. The popularity of e-sports is increasing and will continue to grow during the forecast period as well. Gamers participating in e-sports are already getting huge prize money. The highest paid gamer at the fifth edition of The Internationals, which was an electronic sports Dota 2 championship tournament of 2015, was paid nearly equal amounts to the squad member of the third-placed team at FIFA World Cup 2014.

Key vendors

  • Acer
  • ASUS
  • Dell
  • MSI
  • ORIGIN PC

Other prominent vendors

  • AORUS
  • CLEVO
  • Eluktronics
  • EVGA
  • Gigabyte Technology
  • HP
  • Lenovo
  • Razer USA
  • XOTIC PC

Key Topics Covered:

PART 01: Executive summary

PART 02: Scope of the report

PART 03: Research Methodology

PART 04: Introduction

PART 05: Market landscape

PART 06: Market segmentation by end-user

PART 07: Market segmentation by price

PART 08: Buying criteria

PART 09: Geographical segmentation

PART 10: Key leading countries

PART 11: Decision framework

PART 12: Drivers and challenges

PART 13: Market trends

PART 14: Vendor landscape

PART 15: Appendix

For more information about this report visit http://www.researchandmarkets.com/research/nkf2zv/global_gaming