Blizzard Entertainment’s annual community celebration showcases new
content for the company’s blockbuster games
Dominating runs by world-class competitors in Overwatch®,
StarCraft® II, Hearthstone ®, Heroes of the
Storm®, and World of Warcraft®
esports thrilled live attendees and viewers around the globe
IRVINE, Calif.--(BUSINESS WIRE)--#BlizzCon--At BlizzCon®
2017, more than 30,000 players gathered to experience the latest
updates to their favorite Blizzard games and cheer on top esports
competitors, with millions more joining online. Over two days packed
with developer panels, friendly competition, and live entertainment, the
Blizzard community learned about and went hands-on with new heroes, new
gameplay updates, and new expansions coming to the company’s blockbuster
Attendees and viewers also witnessed the dramatic conclusions to three
esports championships and three exhibition-style competitions:
StarCraft® II World Championship Series Global Finals
With two championship titles already under his belt in 2017, Rogue
arrived on the global stage at BlizzCon as a favorite to win the whole
tournament. Once he got warmed up in the grand final against soO, he
showed the world he definitely deserves the title of WCS Global Champion
with a 4–2 series win.
Heroes of the Storm® Global Championship Finals
Winning team: MVP Black
MVP Black and Fnatic met in the final match of the HGC Finals after both
teams moved past the semis with 3–0 wins. When the dust settled, it was
MVP Black standing tall over the Swedish powerhouse with a 3–1 victory
after a barnburner of a finale. MVP Black’s unwavering determination and
dedication to their craft was enough to secure them their first trophy
World of Warcraft® Arena World Championship
Winning team: ABC
The European streak continues as ABC sweeps Panda Global in the most
decisive championship match in the history of the tournament. Working
against a hostile crowd, ABC triumphed behind the Arcane Mage play of
Alex ‘Alec’ Sheldrick to bring the WoW Arena trophy to Europe for the
fourth straight year.
Overwatch® World Cup
Winning nation: South Korea
South Korea was always expected to be the “final boss” at BlizzCon—and
runner-up Canada fought valiantly in taking a single map—but in the end
the story finished as expected. Ryujehong and company’s sudden
vulnerability didn’t make a difference as South Korea goes two-for-two
in Overwatch World Cup Championships.
Winning team: Grimestreet Grifters
After two days of frenetic and varied play among the 12 community
personalities, the Grimestreet Grifters—comprised of Andrey 'Reynad'
Yanyuk, Hakjun 'Kranich' Baek, and Pathra Cadness—emerged victorious.
The best-of-11 finals saw the format of each game drawn from a sealed
envelope, and players were individually eliminated from the stage until
the Grifters claimed the trophy 6–5 over the Chillblade Crusaders.
StarCraft: Remastered Ultimate Title Fight
Although Lee “Jaedong” Jae Dong and Kim “Bisu” Taek Yong’s lengthy
careers largely overlapped, they hardly ever played each other outside
of team leagues. That changed when the two StarCraft legends met in the
Ultimate Title Fight, a best-of-five showmatch with $25,000 on the line.
In the fifth and final game, Bisu seemed to get a read on Jaedong’s
aggressive strategy, and managed to hold him off to take the series 3–2.
In addition to all the epic esports action, Blizzard made several major
announcements for its games at the show, including:
World of Warcraft
Heroes of the Storm
For more information on the celebration of games, players, and esports
excellence at BlizzCon 2017, or to watch VODs of the action with the
BlizzCon 2017 Virtual Ticket, visit www.blizzcon.com.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft, Hearthstone,
Overwatch, the Warcraft, StarCraft, and Diablo
franchises, and the multi-franchise Heroes of the Storm, Blizzard
Entertainment, Inc. (www.blizzard.com),
a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer
and publisher of entertainment software renowned for creating some of
the industry’s most critically acclaimed games. Blizzard Entertainment’s
track record includes twenty-one #1 games* and multiple Game of the Year
awards. The company’s online-gaming service, Blizzard Battle.net®,
is one of the largest in the world, with millions of active players.
*Sales and/or downloads. Based on internal company records and reports
from key distribution partners.
Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Blizzard Entertainment's expectations,
plans, intentions or strategies regarding content for the company’s
games and esports programs are forward-looking statements that are not
facts and involve a number of risks and uncertainties. Factors that
could cause Blizzard Entertainment's actual future results to differ
materially from those expressed in the forward-looking statements set
forth in this release include unanticipated product delays and other
factors identified in the risk factors sections of Activision Blizzard’s
most recent annual report on Form 10-K and any subsequent quarterly
reports on Form 10-Q. The forward-looking statements in this release are
based upon information available to Blizzard Entertainment and
Activision Blizzard as of the date of this release, and neither Blizzard
Entertainment nor Activision Blizzard assumes any obligation to update
any such forward-looking statements. Forward-looking statements believed
to be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Blizzard
Entertainment or Activision Blizzard and are subject to risks,
uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current
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