New console version of critically acclaimed space sim built from the
ground up for PlayStation®4 system and Xbox One
NEW YORK)–Private Division, Squad, and BlitWorks announced today that Kerbal Space Program Enhanced Edition, the new console version of the beloved space simulation game, is now available for digital download on PlayStation®4 computer
entertainment system and across the Xbox One family of devices,
including Xbox One X. Kerbal Space Program Enhanced Edition
is built from the ground up to include re-worked and console-optimized
UI, a new control scheme exclusively for consoles, and more ways to
enjoy launching your spaceships into orbit.
In addition to the optimizations for console gameplay, Kerbal
Space Program Enhanced Edition incorporates the Kerbal
Space Program 1.2.2 “Loud and Clear” update from the PC version.
This includes a broad range of improvements and features that boost the
overall game experience from the prior console version, such as new
communications methods between your HQ and spacecraft, more tweakable
options while constructing rockets, a complete fuel system overhaul, and
much more. As a thank you to the existing console community, all owners
of the prior console version of Kerbal Space Program can
redeem the Enhanced Edition for free*.
“We are happy to bring a new console experience to our passionate
community that delivers the quality Kerbal Space Program
experience that our players deserve,” said Nestor Gomez, Lead Producer
at Squad. “We look forward to seeing the continued creativity from our
console players as they get their hands on the Enhanced Edition
and send their Kerbals into orbit, to the Mun, and beyond.”
About Kerbal Space Program
In Kerbal Space Program, you take charge of the space
program for the alien race known as the Kerbals. You have access to an
array of parts to assemble a fully functional spacecraft that flies (or
doesn’t) based on realistic aerodynamic and orbital physics. Launch your
Kerbal crew into orbit and beyond (while keeping them alive) to explore
moons and planets in the Kerbol solar system, constructing bases and
space stations to expand the reach of your expedition.
Kerbal Space Program features three gameplay modes. In
Science Mode, perform space experiments to unlock new technology and
advance the knowledge of Kerbalkind. In Career Mode, also oversee every
aspect of the space program, including construction, strategy, funding,
upgrades, and more. In Sandbox, build any spacecraft you can think of,
with all parts and technology in the game.
Kerbal Space Program Enhanced Edition is available now for
digital download on PS4™ system and Xbox One. Kerbal Space Program
Enhanced Editionis rated E for Everyone by the ESRB. For more
information on Kerbal Space Program Enhanced Edition,
subscribe on YouTube,
follow us on Twitter,
become a fan on Facebook,
and visit www.KerbalSpaceProgram.com.
*Must be redeemed on same PlayStation™Network or Xbox Live account as
original Kerbal Space Program purchase. Kerbal Space Program Enhanced
Edition will appear in your library as a separate game. No data from
prior version will be overwritten, and save files from prior version
will not be compatible with Kerbal Space Program Enhanced Edition.
Private Division is a publishing label of Take-Two Interactive Software,
Based in Mexico City, Squad are the developers of the critically
acclaimed space simulation game, Kerbal Space Program. Comprised
of an international team of talented, passionate and ambitious
individuals that love videogames, space, and science, they have
reinvented themselves into full-time video game development.
Based in Barcelona and founded in 2012, BlitWorks is a porting and
digital publishing studio notorious for the outstanding quality of its
ports. Recent works include the conversion of acclaimed games such as Sonic
CD, Jet Set Radio, FEZ, Spelunky, Bastion
and Don’t Starve to all brands of consoles and mobile platforms.
For more information and updates about BlitWorks please visit www.blitworks.com
and follow http://www.twitter.com/blitworks.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a
leading developer, publisher and marketer of interactive entertainment
for consumers around the globe. The Company develops and publishes
products principally through its wholly-owned labels Rockstar Games and
2K, as well as its new Private Division label. In addition, Take-Two
owns Social Point, a leading developer of mobile games. Our products are
designed for console systems and personal computers, including
smartphones and tablets, and are delivered through physical retail,
digital download, online platforms and cloud streaming services. The
Company’s common stock is publicly traded on NASDAQ under the symbol
TTWO. For more corporate and product information please visit our
website at http://www.take2games.com.
About Private Division
Private Division is a developer-focused publisher that empowers
independent studios to develop the games that they are passionate about
creating, while providing the support that they need to make their
titles critically and commercially successful on a global scale. The
label publishes Kerbal Space Program and will publish upcoming
titles with renowned creative talent at studios including Obsidian
Entertainment, The Outsiders, Panache Digital Games, and V1 Interactive.
Private Division is headquartered in New York City with offices in
Seattle and Munich. For more information, please visit www.privatedivision.com.
All trademarks and copyrights contained herein are the property of their
Cautionary Note Regarding Forward-Looking
The statements contained herein which are not historical facts are
considered forward-looking statements under federal securities laws and
may be identified by words such as “anticipates,” “believes,”
“estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,”
“projects,” “seeks,” “should,” “will,” or words of similar meaning and
include, but are not limited to, statements regarding the outlook for
the Company’s future business and financial performance. Such
forward-looking statements are based on the current beliefs of our
management as well as assumptions made by and information currently
available to them, which are subject to inherent uncertainties, risks
and changes in circumstances that are difficult to predict. Actual
outcomes and results may vary materially from these forward-looking
statements based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, and risks associated with international operations.
Other important factors and information are contained in the Company’s
most recent Annual Report on Form 10-K, including the risks summarized
in the section entitled “Risk Factors,” the Company’s most recent
Quarterly Report on Form 10-Q, and the Company’s other periodic filings
with the SEC, which can be accessed at www.take2games.com.
All forward-looking statements are qualified by these cautionary
statements and apply only as of the date they are made. The Company
undertakes no obligation to update any forward-looking statement,
whether as a result of new information, future events or otherwise.
CGM Newswire is a subsidiary of CGMagazine. For more information, visit our page here.
CGMagazine is Canada’s premiere comics and gaming magazine. Subscribe today to get the best of CGM delivered right to your door! Never miss when a new issue goes live by subscribing to our newsletter! Signing up gives you exclusive entry into our contest pool. Sign up once, you’ll have a chance to win! Sign up today!
Check out some of our latest news, reviews, and features including Brendan Frye’s Google Pixelbook Review and our IT Blu-Ray Giveaway Want to see more videos? Subscribe to our YouTube channel and check out the First 15 – Marvel vs. Capcom: Infinite, Forza Motorsport 7, and Cuphead!
Don’t forget to tune in every Friday the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions!