The “European Animation, VFX & Games Industry: Strategies, Trends & Opportunities,
2018″ report has been added to ResearchAndMarkets.com’s offering.
The total value of European animation industry was US$ 45.4 billion in
2017 and is projected to reach US$ 46.2 billion by 2020.
The size of European video gaming industry was US$ 18 billion in 2017
and is projected to reach US$19.5 billion by 2020. The total value of
global animation industry was US$ 254 billion in 2017 and is projected
to reach US$ 270 billion by 2020. The spend on special effects as a
percent of production cost is about 20%-25%. The traditional form of
content viewership is giving way to a sharp increase in streaming video
The demand for animation, VFX and gaming has expanded with the increase
in targeted broadcasting hours by cable and satellite TV, availability
of low cost internet access, penetration of mobile devices along with
the growing popularity of streaming video. In addition, the demand for
Animation and VFX content to power immersive experiences such as
Augmented Reality and Virtual Reality is growing exponentially.
The rapid advancement of technology has made animation, VFX & games
available to the masses, and this industry has become one of the fastest
growing segments in the global media and entertainment market. We are
increasingly seeing more of the global animation, VFX and games
production taking place in a globally distributed mode.
Production work is becoming global with tax incentives, regional low
labor costs and lower computing costs, which put pressure on companies
to reduce costs and set up facilities in tax advantaged or low-cost
regions. This is a model which is increasingly being tapped by content
The European animation studios have started partnering with global
players to produce animation content for Television. These alliances
have resulted in content suited for local population. This is
particularly seen in countries such as France, UK, Germany and Spain.
The European animated feature film industry has still not achieved the
popularity and global appeal of their American counterparts.
International marketing is a key area for improvement for European
animation studios. There are very few European films with trans-national
success. This is partly due to the diverse cultural backgrounds.
However, this is undergoing change with a small number of local European
productions enjoying European and global success.
Key Topics Covered:
European Animation Industry
Market size of European Animation, VFX & Games industry
CGM Newswire is a subsidiary of CGMagazine. For more information, visit our page here.
CGMagazine is Canada’s premiere comics and gaming magazine. Subscribe today to get the best of CGM delivered right to your door! Never miss when a new issue goes live by subscribing to our newsletter! Signing up gives you exclusive entry into our contest pool. Sign up once, you’ll have a chance to win! Sign up today!
Check out some of our latest news, reviews, and features including Brendan Frye’s Google Pixelbook Review and Jordan Biordi’s Kirby Battle Royale 3DS Review Want to see more videos? Subscribe to our YouTube channel and check out the First 15 – Marvel vs. Capcom: Infinite, Forza Motorsport 7, and Cuphead!
Don’t forget to tune in every Friday the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions!