Skip to content
CGMagazine
  • News
  • ArticlesExpand
    • Buyers Guides
    • Features
    • Interviews
    • Previews
    • Spotlight
    • The Vault
  • ReviewsExpand
    • Game Reviews
    • Comic Reviews
    • Anime Reviews
    • Book Reviews
    • Tabletop Reviews
    • Hardware Reviews
    • Music Reviews
    • Movie Reviews
    • TV Reviews
  • Guides
  • Magazine
  • MediaExpand
    • Podcasts
    • Video
    • Sound Off
    • First Fifteen
    • Weekly Goods
    • Video Interviews
    • Video Reviews
  • Store
  • Newswire
Facebook Twitter Instagram YouTube
CGMagazine
Heroes of the Storm: Alterac Pass Receives New Balance Changes

Heroes of the Storm: Alterac Pass Receives New Balance Changes

  • Amy Chen Amy Chen
  • July 3, 2018
  • 2 Minute Read

Heroes of the Storm just got some balance changes for its new Alterac Pass map. These changes affect the generals, calvary, and reaver minions.

Reaver minions are the ones that spawn in a lane whenever the lane’s enemy fort is destroyed. They lead the minion wave at the front, soaking up some damage for the rest of the wave. With the new update, their damage scaling is increased by 50 per cent.

Meanwhile, the cavalry, which is rewarded for each team if they hold onto their objective, no longer gains additional armour for nearby heroes. The Heroes of the Storm developers noted that multi-Hero pushes are already strong enough that addition armour shouldn’t be required.

The cavalry also gets their health reduced by 2,000 while getting a health scaling increase by 19 per cent. The calvary’s damage is reduced from 85 to 65, and the damage scaling has increased by 22 per cent.

The developers decided to increase the scaling of both the cavalry and reaver minions so each Heroes of the Storm game could end in a timely fashion. “This should only come into play during games that become prolonged,” a developer wrote.

As for Drek’thar and Vanndar, their health have been reduced from 24,000 to 20,000 and they will now gain a maximum of 405 health every minute until 21 minutes. These changes happened so that the generals won’t be taken down as quickly by late-game heroes that have outscaled them. Overall, these changes help reduce the frequency of how a team can run away with an early lead, while keeping the game time similar to other Heroes of the Storm battlegrounds.


Liked this article and want to read more like it? Check out Amy Chen’s Heroes of the Storm article on Yrel and Alterac Pass.

Want to see more videos? Subscribe to our YouTube channel and check out the First 15: Fe, Monster Hunter World Beta: the Insatiable Nergigante, Dissidia Final Fantasy NT,  Star Wars Battlefront II, Sonic Forces + Episode Shadow, and  Super Mario Odyssey!

Don’t forget to tune in every Friday the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions!

Never miss when new CGM articles go out by following us on Twitter and Facebook!

CGMagazine is Canada’s premiere comics and gaming magazine. Subscribe today to get the best of CGM delivered right to your door! Never miss when a new issue goes live by subscribing to our newsletter! Signing up gives you exclusive entry into our contest pool. Sign up once, you’ll have a chance to win! Sign up today!

Share on facebook
Share on twitter
Share on linkedin
Share on reddit
Amy Chen

Amy Chen

All Articles

Must Read

Samsung Reveals Galaxy S21 Lineup at Unpacked 2021 5

Samsung Reveals Galaxy S21 Lineup at Unpacked 2021

ASUS ROG Line Expands With RTX 30 Series and 11th Gen Intel CPUs 12

ASUS ROG Line Expands With RTX 30 Series and 11th Gen Intel CPUs

Star Wars Open World Game In Development With Ubisoft's Massive Entertainment

Star Wars Open World Game In Development With Ubisoft’s Massive Entertainment

MORE FROM Amy Chen

Addressing Gaming Toxicity: An Interview Arkadium CEO Jessica Rovello

Addressing Gaming Toxicity: An Interview With Arkadium CEO Jessica Rovello

2020 Overwach League: Dallas Fuel to host Weekends launch in new season

2020 Overwatch League will launch with Weekends in Dallas

The Power of Indie Games and Subscriptions: An Interview with Utomik CEO Doki Tops

The Power of Indie Games and Subscriptions: An Interview with Utomik CEO Doki Tops

Overwatch League: Head Coach Beoumjun “Bishop” Lee parts ways with Toronto Defiant 1

Overwatch League: Head Coach Beoumjun “Bishop” Lee parts ways with Toronto Defiant

CGMagazine Logo

Advertise with us
Jobs @ CGMagazine
© 2020 CGMagazine Publishing Group

Facebook
Twitter
Youtube
Linkedin
Instagram
  • Advertise
  • Contact
  • About Us
  • Policies
  • Jobs
  • Contests
  • CNW News
Menu
  • Advertise
  • Contact
  • About Us
  • Policies
  • Jobs
  • Contests
  • CNW News
  • News
  • Articles
    • Buyers Guides
    • Features
    • Interviews
    • Previews
    • Spotlight
    • The Vault
  • Reviews
    • Game Reviews
    • Comic Reviews
    • Anime Reviews
    • Book Reviews
    • Tabletop Reviews
    • Hardware Reviews
    • Music Reviews
    • Movie Reviews
    • TV Reviews
  • Guides
  • Magazine
  • Media
    • Podcasts
    • Video
    • Sound Off
    • First Fifteen
    • Weekly Goods
    • Video Interviews
    • Video Reviews
  • Store
  • Newswire
Search