Metal Gear Solid V: The Phantom Pain Update Lets You Play As Quiet

The sniper is ready to infiltrate FOBs using her fast movement speed, cloaking ability, and dash move.

New Metal Gear Solid 5: The Phantom Pain Update Lets You Play As Quiet

The new Metal Gear Solid V: The Phantom Pain update got released today, and it lets you play as Quiet.

In addition to playing as the sniper yourself, the game gets new features in its online competitive multiplayer mode, as well as FOB missions.

As Quiet, you can infiltrate FOBs using her super fast movement speed, jumping abilities, and her cloaking ability. If you get enemies in your way, you can use her dash move to close in on them. For long-range combat, Quiet can take steady shots using her sniper rifle.

New Metal Gear Solid 5: The Phantom Pain Update Lets You Play As Quiet 2
Quiet in Metal Gear Solid V: The Phantom Pain. Image provided by Konami.

New items designed to help players in their missions have also been added to Metal Gear Solid V: The Phantom Pain. These Online Development items are usable in FOB missions only, and include the Renov-Ickx bis Sniper Rifle, a non-lethal Renov-Ickx bis Sniper Rifle, two Dark Matter Generators with one that stuns, and the Energy Wall that generates a protective shield to temporarily nullify shots, stuns, sleep, and markings.

New Metal Gear Solid 5: The Phantom Pain Update Lets You Play As Quiet 1
An Energy Wall in Metal Gear Solid V: The Phantom Pain. Image provided by Konami.

Finally, a new difficulty level has been added to Event FOBs. Players can earn event points from the new Event FOB Hard level while having no risk of retaliation.


Liked this article and want to read more like it? Check out Elias Blondeau’s article on Metal Gear Solid V: Definitive Experience.

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