Now that Respawn Entertainment’s Apex Legends has been out for over a week, fans have started to decide exactly which guns best suit their individual playstyles. Apex has a wide array of weapons, all with different strengths and weaknesses. To make it easier for players to pick the best gun in , we’ve curated a list ranking every single weapon from Apex from worst to best.
Don’t even bother with these weapons unless you’re unarmed
and someone’s running straight at you.
Mozambique: If I had the choice between the Mozambique and a Nerf gun, I would choose the Nerf gun every time. The Mozambique offers up the worst parts of both shotguns and pistols. It has an extremely short range and damage output that just can’t compete with the other weapons in the game.
While these guns aren’t totally trash, they’re really only
useful as soon as you land.
RE-45: A fully automatic handgun that sports the largest magazine out of all the other pistols. It has decent enough DPS, but its recoil is extremely hard to control, making it a bit of a loose cannon.
Your standard handgun, for better and for worse. Not as bad as the Mozambique,
but still only useful in early game.
Depending on he player, these guns can still be used
effectively, although aren’t nearly as reliable as guns higher up in the list.
R-99: The R-99 is the second-best SMG in the game behind the Prowler. Still, due to its low mag size its hard to recommend, even if its high fire rate makes it a decent weapon at close ranges.
Auto: While the EVA-8 can’t compete with the Peacekeeper or Mastiff, its
fast rate of fire makes it a lot easier to use than its contemporaries.
The Devotion is a decent energy LMG as long as you have the time to let the
gun warm-up. If you’re able to find the gun’s hop up, this warm up period is
reduced significantly, easily making it an A or B Class weapon.
The alternator has a lower fire rate compared to the other SMG’s in the
game and has a pretty low DPS too. Most of the time it isn’t worth picking up.
Just because these weapons aren’t top tier, that doesn’t
mean they’re useless. Most of the guns in B Blass are simply just too limited
to be used reliably. At this point, it mostly comes down to preference and what
you’re comfortable with, because a lot of these guns could easily be considered
A Class depending on the player.
Spitfire: The spitfire is the best LMG in the game. The weapon has a solid DPS of 170.67 but isn’t as accurate as assault rifles like the R-301 or Flatline. However, once you get used to the gun’s spray and recoil, the Spitfire might just become your favourite gun in the game.
While it can’t rival the accuracy of the R-301, the Flatline still has a lot to
offer. The weapon’s DPS clocks in at 160 and has the largest clip size of any
assault rifle, although not by much. Still, the Flatline is useful in a lot of
situations, whether you’re fighting close quarters or mid-range.
a lot of players, the Prowler is a hard gun to get behind. It’s an SMG that
fires heavy rounds in a 5 shot burst, putting it in a bit of a weird spot. It
has a fairly low DPS but is extremely accurate at long ranges and has a nasty
rate of fire. However, what sets it apart from other weapons is the fact that
attaching the Prowler’s select fire hop up allows it to shoot full auto, giving
it the ability to tear enemies to shreds. If you’re able to find the Prowler’s
hop up in game, it can easily soar to an A Class gun.
Hemlock: The Hemlock is an AR that fires a 3 round burst. If you’re able to land all 3 shots, the Hemlock is able to deal an impressive 54 body damage. The only problem with the gun is its inability to stand up at close range.
Triple Take: The Triple Take is definitely the weirdest sniper in the game, as it fires three energy shots in a vertical spray. If you’re able to land all three shots, the Triple Take can be a pretty viable weapon, however once you start firing at long ranges, the shots spread too far to deal any serious damage. Still, the Triple take is a solid medium range weapon, especially for beginners.
These guns are a lot easier to find then those in the S
Class, but they can still pack a mighty punch. These are the weapons you want
to equip as early as possible.
Peacekeeper: Decidedly the best gun in the game without counting the legendary weapons. The Peacekeeper is a lever action shotgun that sports a DPS of 106.7 and fires in a star formation. The gun has a longer reload time compared to the other weapons though, so if you’re not comfortable with twitch aiming, or struggle with accuracy, you might want to take a look at the EVA-8 Auto.
Combine this with a short-ranged gun like the Prowler or the Peacekeeper, and you’re
looking at a loadout that’s sure to work in almost every situation imaginable.
The G7 is a DMR with an incredibly high fire rate of 4.75 shots per second,
making it the fastest sniper in the game. It’s best at medium to long range,
and its forgiving magazine size makes it a great option for inexperienced
players. Make sure to look for a good extended light magazine to enhance the
weapon to its fullest potential.
Carbine: The R-301 is the most versatile gun in the game. It’s an assault
rifle that fires light rounds at 12 shots per second. What sets this gun apart
from all of the other weapons is its insane accuracy. The gun has limited
recoil, making it very manageable even for inexperienced players. If you add a
couple attachments to the gun like a barrel stabilizer and a stock, the R-301
Carbine becomes an absolute laser that’s sure to shred enemies to bits.
A phenomenal revolver if accuracy is your strong suit. However, its low 6 round
magazine size makes it a lot less forgiving than most weapons. Make sure to
keep your eye out for it but try and take a few practice shots in the tutorial
before trying it out in a match.
Longbow: Another solid sniper rifle that is sure to rival the G7, the Longbow boasts an impressive 55 damage to the body and 110 to the head. While it has a lower fire rate compared to the G7 at 1.2 shots per second, the Longbow still holds its own in firefights, especially if you’re good at popping off headshots.
While these are definitely the best guns in the game,
there’s not much of a point in talking about them considering their rarity. The
only way to get your hands on a Mastiff or Kraber is through supply drops and
drop ships, and even then, their legendary status makes them extremely hard to
find. Both of the guns have limited ammo that can’t be replenished throughout
Mastiff: A heavy shotgun with a horizontal spray. It deals heavy damage and can easily wipe ouy a squad in close quarter combat.
50 Cal Sniper capable of dealing 250 damage to the head in a single shot. In
the right hands, the Kraber can take out a handful of enemies at long range
without even being spotted.