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Ready At Dawn Studios Joins Oculus for AAA VR Games

Ready At Dawn Studios Joins Oculus for AAA VR Games

Ready at Dawn Goes All-In for VR

  • Clement Goh Clement Goh
  • June 24, 2020
  • 2 Minute Read

Ready at Dawn, creators of The Order: 1886, God of War games for PSP and space-thriller Lone Echo have been acquired by Facebook earlier this week. They will be working in tandem with Oculus Studios to develop and produce AAA-level VR games exclusive to the Rift and Quest platforms.

The studio’s last game, Deformers, was released in 2017 and marked their last major console production after The Order: 1886 came out on the PS4 to mixed reviews. It would later carry on their high-quality engine under a VR environment, where the studio released competitive frisbee-sport game Echo Arena and Lone Echo to positive reviews.

Facebook’s latest agreement solidifies Ready at Dawn’s future projects as another AAA VR developer, months after Sly Cooper: Thieves in Time developer Sanzaru Games was acquired. Sanzaru later released VR melee combat game Asgard’s Wrath as their first original title with Oculus Studios.

In a release, Oculus welcomed Ready at Dawn into Facebook while stating its entire team would be joining the Oculus Studios team and label for original VR productions.

“Ready At Dawn is a veteran game developer, having shipped games to multiple platforms in the past, and a VR pioneer,” Oculus wrote, adding the studio had produced VR games since its mainstream birth in 2016.

“As part of the Oculus Studios team, Ready At Dawn will continue creating memorable, immersive, and innovative VR content for gamers around the world as an independently-operated studio. We’re thrilled to welcome them to the family.”

Ready at Dawn was also credited for their work on Lone Echo, which “pioneered” a zero-gravity movement system for players becoming an astronaut in VR. The same mechanic will be used in its upcoming sequel Lone Echo II coming exclusively for the Oculus Rift platforms. No release date has been set for the game.

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Clement Goh

Clement Goh

Clement is a big gamer, but an even bigger listener. Little did he know, it would be the niche he was looking for after j-school. He experiments as CGM's VR Editor and doesn't hesitate to break the games industry's most pressing issues.
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