Lovina examines the new half page ads popping up in DC Comics.
Konami still hasn’t addressed what is happening with Silent Hills, but Brendan Frye offers some speculation.
Bethesda is taking on another remake – Doom. Brendan Frye speculates what to expect and what Bethesda needs to do to make it all work.
Wayne talks about simulated games and the lack of them on new consoles, featuring special guests Yoda and Chewbacca.
Tim discusses the current state of Konami and the future of the company.
Cody goes off on Atlus and the treatment of the Attack on Titan Game Series.
Wayne explains why the last art of Expansions for big titles need to make a comeback and goes over how CD Projekt Red is doing it right!
Wayne is back this week to sound off about why a format war for VR is a bad things for consumers and everyone that wants VR to succeed.
Do they have enough franchises to keep the company afloat in the console gaming space? Cody sounds off about Konami and what they should do if Kojima leaves the company.
Cody explores what the recent announcement of Nintendo pushing for mobile development really means for the company and for the Nintendo Fans.
Cody looks at the recent Uncharted 4 Delay and explores why that may actually be a good thing for gamers.
Cody looks at VR and what it really means for the games industry, if it will catch on, and what is next for the medium.
Wayne explores why there are not more modern setting RPG titles and why, he believes, there should be.
Wayne Explores what HoloLens really means for gaming and if it would be better suited in the office or home.
Wayne calls out Bungie for the server issues people faced over the holidays.
It final part of the CGM Game of the year selection, and that means it is time for Wayne to nominate his selection. It will be no surprise to anyone that Wayne selected Dragon Age Inquisition. Wayne goes over why this title not only is the best RPG of the year but the best game…
With the selections for game of the year almost over, it is time to hear from Brendan Frye. He selected Wolfenstein The New Order, a game that people where not sure what to expect, but it managed to show how a first person shooter could have a deep complex concept.
Part 2 of the Game of the Year and we get to hear about the game Bayonnetta 2, Phil Browns choice. Few games have hit that action game itch that Bayonetta does, and none manage it with such a flair and style as Bayonetta 2. Find out more about Why Bayonetta 2 should be played…
Wayne looks at the top selections for game of the year from the editors at CGMagazine. This week Wayne explores Reid’s selection with the P.T. Demo (AKA Silent Hills Teaser).
With The Crew, Little Big Planet and Assassin’s Creed Unity all in semi broken states we have to ask why are so many games coming out buggy and what can companies do to correct this issue? Wayne Santos sounds off on why he thinks this trend is getting worse and what big publishers should do to fix…