The Atari VCS console got an update yesterday on its IndieGoGo page, which featured a Q&A session with system architect Rob Wyatt.
Much to the dismay of most gamers, Shaq-Fu: A Legend Reborn has successfully finished it’s indiegogo campaign.
Over 1,100 donators contributed to the campaign raising $473,884, funding it over 104% of it’s initial goal.
Also announced today was the inclusion of a Wii U version. Originally one of the stretch goals was to bring the game to the Nintendo 3DS, however that was canceled early on in the campaign.
The game is being made by Big Deez Productions who’s members have previously worked on Halo, Street Fighter, Final Fantasy, and Duke Nukem titles.
Shaq-Fu: A Legend Reborn seems to be more of a character action and a classic beat-em-up hybrid instead of a fighting game like the original one was.
There is no set release window for Shaq-Fu: A Legend Reborn, but it has been confirmed for Wii U, PC, Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.
Italian indies Lka.it are charting an uncommon course with their foray into the horror genre. The Town of Light is what the developers call a “first person psychological experience”. It’s a game aimed at recreating the fears and anguishes of what patient life was like in a now-abandoned sanitorium, as well as expressing the struggles of mental illness. Having been Greenlit (approved for publishing on Steam) earlier this year, Lka.it are now seeking funding via their Indiegogo campaign
Volterra, Italy houses what is both one of the largest asylums in the country and the subject of our adventure. Through suspiciously described “‘authorized'” inspections and with depositions from previous staff and internees, the team claims a faithful representation of sections of the structure.
It appears to intend for a far more intimate relationship with the nastiness that transpired in its gloomy locales than typical games of the sort. The tortured soul that once inhabited this space isn’t a ghoul leaping out of the shadows, she’s a human being whose prior pains plead for empathy. Indeed, these shadow-swathed hallways may hold nothing more animate than memories and evidence of past miseries.
My impression is that play boils down to a sort of self-guided interactive tour, albeit an atmospheric and emotional one. The developer’s desciptions are vague, but contain the curious idea of creating “value as a historical documentary”. Neat!
The Town of Light may be brushing against the boundaries of what folks may be looking for in their video games. It doesn’t appear you’ll be doing anything more complex than following a broad pathway to completion, but I’m squarely in favor of the games as windows into new experiences idea. Take a look, won’t you?
You can follow their progress on TIGSource.
An IndieGoGo project, Honored, offers physical badges to gamers.
The project, which has funded just over $5,000 of its $25,000 goal, tracks your achievements across different platforms. After gaining these achievements, gamers can then purchase physical badges off the online store to put on backpacks, hats and shirts. This tracking will allow people to keep their achievements even after platforms die out in the future.
Most of the funding is going to be used to launch a closed beta for the website. As of now the project has only 4 days left, so unless people start funding now, it may not reach its goal. You can read more about Honored here. What do you think? Should we care about physical achievements? Is something tangible needed?
An IndieGoGo project, Diplopia, wants to repair your vision. Made for the Oculus Rift, the game uses virtual reality to help mend both lazy eyes and crossed eyes.
Gameplay involves bouncing a ball around a virtual room, slowly gaining power-ups. The way the game plays allows certain portions to focus on each eye. According to the campaign page, “these strategies have been used in treatments that have been shown to be up to 6 times more effective than the typical treatment.”
But Diplopia is not for everyone. Asking a doctor first is recommended, as it can cause double vision. Still, this sort of game suggests the kind of advancements the Oculus Rift can give to the gaming world.
The fundraiser initially asked for $2,000, but supporters have already raised over 10,000. If the game gets to 12 thousand, the title will have nVidia 3D vision. The goal after that adds Kinect support. You can check out the IndieGoGo page here.