Sept 18th is the last day of 2016’s Tokyo Game Show, and Hideo Kojima certainly made the most of it. Hosting an event with Kojima Productions, he took to the stage to discuss Death Stranding, his quirky upcoming PlayStation 4 exclusive. Earlier in the week, Kojima revealed that the game will feature some form of open-world exploration and online play. During Kojima’s press conference, new information came out, revealing the presence of a female protagonist and a tentative release date range.
Alongside the franchise’s iconic games, Resident Evil‘s animated movies are a series staple. From Biohazard 4D-Executer in 2000 to 2008’s Resident Evil: Degeneration, Capcom has consistently released movie after movie dedicated to the series’ original storyline. Now, another computer-generated film is well on its way. This one’s called Resident Evil: Vendetta, according to Kotaku.
Officially revealed during 2016’s Tokyo Game Show, the movie plans to star franchise characters Rebecca Chambers, Chris Redfield and Leon Kennedy. Resident Evil 1 is the main inspiration for the movie’s setting, although more information is yet to be announced.
GameSpot notes that Resident Evil: Vendetta will feature Psycho-Pass writer Makoto Fukami, a welcome change to the movie line-up. Capcom is also bringing on Ju-on and The Grudge series director Takashi Shimizu as the project’s executive producer, with Bushido Man‘s Takanori Tsujimoto directing. Resident Evil: Degeneration and Damnation producer Hiroyuki Kobayashi is also returning to produce for the film.
According to images released by Capcom, Resident Evil: Vendetta seems to be going for more of an anime feel. Of course, it makes sense for the film series to reinvent itself: Fukami’s presence is a strong indicator that Capcom is interested in shaking up their approach to the computer-generated series. Plus, Resident Evil VII: Biohazard, which was originally unveiled at E3 2016, seems to be returning to the series’ roots with a slow, tense and deeply disturbing game design. Gone are the zombie hordes of earlier titles; psychological horror is the main drive behind Resident Evil VII. And if VII is any indicator, then Capcom seems interested in bringing on brand new approaches to the iconic franchise
Resident Evil: Vendetta will launch spring 2017 in Japan. As of yet, there’s no news on a North American release. Fans speculate that more information will be revealed as Tokyo Game Show continues, but nothing has been confirmed for certain. So in the meantime, stay tuned to see where Capcom’s latest CG film takes the Resident Evil franchise.
During E3 week, PlayStation 4 owners around the world got the chance to play through the Beginning Hour demo of Resident Evil VII: Biohazard that was uploaded onto the PlayStation Store. Taking place in an old farmhouse, the game plans to move away from zombie hordes by heading over to the terror and inhumane horror of being stalked in a rundown mansion in the American South. Now, a brand new expanded demo is headed onto PlayStation 4 around the world on Sept 15, 2016.
In the Twilight Version update, players will get the chance to explore more of the rundown Baker plantation originally revealed in the Beginning Hour demo. Whether this demo expands on many of the unsolved questions of the first release is unknown. When the demo drops however, the update will be free. And it won’t require PlayStation Plus to access either, according to the official PlayStation Blog.
Alongside the Twilight Version demo, a new trailer dropped as well: “The Bakers.” According to VG24/7, this isn’t intended to be a one-to-one cutscene from the game. Rather, it reveals a bit more of the horror behind the cannibalistic Baker family that players will be exposed to throughout the main story.
It’s good to see the Resident Evil series returning to its roots. Although Resident Evil 5 and 6 never strayed too far from the psychological horror that made the series so popular, VII seems to be a reimagining of the grotesque and troubling setting that made the original game take off. Not to mention, it’s great that Capcom is giving fans the chance to explore the world in the coming months to the game’s release. Demos are rarer than ever in today’s world, so Resident Evil VII: Biohazard‘s approach should not be taken lightly.
Anyway, expect to learn more about the Baker family when the game ships Jan 24th, 2017.
When it comes to life simulation games, Harvest Moon has certainly left its mark on the gaming industry. We have this year’s hit indie release Stardew Valley thanks to the series, too. But now, Yasuhiro Wada is working on a brand new game. Entitled Birthdays the Beginning, a bit more information was revealed today upon the official unveiling of the title’s gameplay.
The announcement trailer, which was launched during this year’s Tokyo Game Show, shows off some of the features that players can expect when the game comes out. Birthdays the Beginning appears to be a world simulator, in which the player shapes a landscape for living creatures to grow and thrive on. Depending on the geography that the player develops, weather can impact and affect the way animals survive. A wide variety of creatures will feature, too: everything from small mice to dinosaurs, seacreatures to birds. You can also show off screenshots of your world with PlayStation 4’s Share feature.
It’s hard to say what else will be included in Birthdays the Beginning at the moment. There seems to be a level up feature, an ability to capture or index animals and a life cycle at play here that allows some animals to adapt as others fade away. Geography will certainly play a major role in what each player’s world will look like.
Birthdays the Beginning will launch in Japan on January 19th, 2017. NIS America will be handling the game’s release in North America and Europe, but a North American release date has yet to be announced. The game is also a PlayStation 4 exclusive, but there is no word yet on whether the title will support 4K or HDR graphics. Granted, with last week’s PlayStation Meeting officially unveiling the PlayStation 4 Pro, it’s a safe bet to say that at least the former will be covered. Until then, stay tuned for more news as the Birthdays the Beginning‘s trailer is translated and analyzed over the next couple days.
Kojima Productions‘ Death Stranding is an enigma. First revealed at E3 2016 during Sony’s press conference, the opening trailer starred Norman Reedus holding a baby in a deserted water wasteland, staring at five floating objects in the sky. Since then, Hideo Kojima fans have been speculating where the game is headed and what its gameplay will entail. But we know one thing for certain from Kojima: Death Stranding will feature open-world and co-op play, as IGN reports.
Discussing the upcoming game during Sony’s press conference for this week’s Tokyo Game Show, Kojima explored a couple of the features and plot tidbits that players can expect to see once Death Stranding comes out. For one, the genre will be action. There will be a story to explore and enjoy, alongside an open-world “with a degree of freedom” for the player to experience. Kojima Productions is also interested in expanding online connectivity beyond traditional conceptions of online open-world multiplayer. What that will be, however, has yet to be understood.
Kojima also reiterated that Death Stranding‘s title is a reference to “stranding,” a practice in which sea creatures such as whales and dolphins become stranded on beaches. The emphasis here is on dead animals that become stranded on land. Kojima insists that this concept of stranding is being used as a metaphor to describe an as-of-yet unknown entity becoming stranded in our world from another.
Along with encouraging players to explore the world, Death Stranding will also release with 4K and HDR support: No doubt on account of the PlayStation 4 Pro, which was revealed last week at Sony’s PlayStation Meeting.
Kojima states that an engine has been chosen for the production so development can begin proper. But it’s clear that the ideas and basic foundation of Death Stranding have already been well developed. As mysterious as they may be.
At the end of the presser, Kojima also noted that more information will be coming out about Death Stranding at the Tokyo Game Show on September 18th. Stay tuned for more news about one of Kojima’s quirkiest projects yet.
This week marks the start of Tokyo Game Show 2016, running from September 15th to the 18th. Traditionally, news from some of Japan’s biggest developers and publishers arrive throughout the week, and this year is no exception. Today, Square Enix revealed a brand new Kingdom Hearts HD 2.8 Final Chapter Prologue trailer during Sony’s press conference.
The upcoming remaster was originally scheduled for December 2016. Now it’s been pushed back to January 24th, 2017. But according to a translated announcement from series director Tetsuya Nomura posted on NeoGAF, the game’s development is moving along without any major problems. Rather, the push seems to come from a purely logical conclusion: Based on the development cycle’s pacing, the game must be released next year.
“In the trailer released at the same time as this message, I included some rather interesting scenes, as this won’t be the last trailer, and it’s designed to make you look forward to what’s coming next,” Nomura explained. “Best of all, the Hikaru Utada’s Hikari -Ray of Hope Mix- included in the trailer was remixed ESPECIALLY FOR the opening of 0.2. Please look forward to getting to hear this new version of Hikari along with the opening movie.”
The game features a remastered edition of Kingdom Hearts 3D: Dream Drop Distance, a new game entitled Kingdom Hearts 0.2: Birth by Sleep–A Fragmentary Passage, and the HD movie Kingdom Hearts χ Back Cover. The collection will also be compatible with the brand new PlayStation 4 Pro, which was officially announced last week during Sony’s PlayStation Meeting.
Nomura’s translation also comes with some news on Kingdom Hearts 3, which is in development alongside Kingdom Hearts 2.8. He notes that development “is coming along steadily,” with current gameplay mechanics “moving Sora around in [a] wider space with his higher range of maneuverability.”
With 2017 marking the Kingdom Hearts series’ 15th anniversary, Nomura hints that there’s “something else being planned for” that he can’t quite reveal yet. Sounds like next year will be a strong one for the franchise’s fans, even if a bit of patience is needed to see through 2016.
Tokyo Game Show 2016 is little under a month a way now and the games that will be appearing on the show floor in Japan’s capital are beginning to be announced, with another twenty being added to the list today.
Japanese publishers Koei Tecmo have revealed their full list of games that they’ll bringing to the show, which contains a healthy helping of both console and mobile games.
There are several interesting titles on the list such as Nioh, a demo of which was released on PS4 on 23rd August, Toukiden 2 and the new Berserk game.
The full list, as posted on Reddit, is as follows:
- Atelier Firis: The Alchemist of the Mysterious Journey (PS4, PS Vita)
- Berserk (PS4, PS3, PS Vita)
- Blue Reflection: Sword of the Girl Who Dances in Illusions (PS4, PS Vita)
- Dead or Alive 5: Last Round (PS4, PS3, XBO)
- Dead or Alive Xtreme 3 (PS4, PS Vita)
- Geten no Hana with Yumeakari Aizou-ban (PS Vita)
- Harukanaru Jikuu no Naka de 6: Gentou Rondo (PS Vita)
- Nights of Azure 2: Bride of the New Moon (PS4, PS Vita)
- Nioh (PS4)
- Romance of the Three Kingdoms XIII with Power-Up Kit (PS4, PS3, PC)
- Samurai Warriors: Sanada Maru (PS4, PS3, PS Vita)
- Toukiden 2 (PS4, PS3, PS Vita)
- AKB48’s Ambition (FP, iOS, Android, PC)
- Nobunaga’s Ambition 201X (iOS, Android, PC, PS Vita)
- Nobunyaga’s Ambition (iOS, Android, PC)
- One Million Person Nobunaga’s Ambition (FP, iOS, Android, PC)
- One Million Person Romance of the Three Kingdoms (FP, iOS, Android, PC)
- One Million Person Winning Post 2016 (FP, iOS, Android, PC)
- Toukiden: Mononofu (iOS, Android)
- Winning Post Stallion (iOS, Android)
Rumours suggest that Koei Tecmo CEO, Kou Shibusawa, will also be making a surprise announcement during a live stream at Tokyo Game Show, but as of yet there is no hint as to what exactly that could be.
Tokyo Game Show 2016 will run from 15th September to 18th September, 2016, and will be held in the Makuhari Messe convention centre.
Hideo Kojima, creator of the Metal Gear Solid series, will be showing off the newest entry in the series at the upcoming Tokyo Game Show, which will take place from Sept. 19 to Sept. 22.
Gameplay of the Ground Zero portion of the game will be on display at the event, alongside the trailer which was shown at E3 but for the first time with Japanese voice overs.
The demonstration will take place at the PlayStation booth, meaning it will most likely be presented through the PlayStation 4, or perhaps a PC configured to the consoles specifications.
In a move that’s a bit of a surprise to everyone, the Wall Street Journal has information that Sony is announcing a press conference in Japan, on Monday, September 9
. The conference will be streamed on the internet as well as translated for English speaking audiences. This comes a full week before the annual Tokyo Game Show gets underway, making for an unusual situation as Sony usually reserves its game related announcements for TGS.
The report states that this conference is going to reveal the launch date for the PS4 in Japan, but the inclusion of streaming and English translation for a global audience suggests that Sony is planning on unveiling information of interest beyond Japanese shores. There have been rumors of Sony working on VR headset, with a planned reveal at GamesCom 2013 that was pulled at the last minute. Since then, speculation has pegged a new reveal for the rumored VR gear at TGS and even sometime in 2014. There are also theories about PS4 bundles, as Amazon France posted a PS4 bundle that includes the hardware, two controllers, a camera and Killzone: Shadowfall, but many are still waiting to see if a PS4/Vita bundle will hit stores. There are many possibilities for new information that Sony could reveal, from new games, to details about the Gaikai game streaming service.
Whatever this new information is going to be, curious North Americans will have to lose a little sleep if they want to watch the conference live. The broadcast times for North America are 2 am Eastern, 1 am Central, 12 am Mountain, and 11 pm Pacific.
This week on the CGPodcast Wayne is envious of the rest of the staff playing Borderlands 2. Torchlight 2 is discussed and how it is possibly the best game like Diablo since Diablo 2. The latest news from the Tokyo Game Snow and the latest happenings at Bioware are discussed. All this and Tim talks about how Zelda makes for a great Symphony.