CGMagazine arrived on the Canadian literary landscape in February 2010, focusing on comics, graphic novels, and gaming. Based in Toronto and Canadian-owned, we look at the industry through a Canadian lens, with coverage on the latest and greatest the industry has to offer – nationally and internationally.
CGMagazine decided to expand into the burgeoning world of comics, graphic novels, and gaming after being disappointed with the lack of print options available for the average comic and gaming enthusiast. The market is currently saturated with print magazines produced with a focus on specific gaming systems and major companies. However, very few give the general fan a look at the entire gaming industry from an independent perspective. All the while, comics and graphic novels are severely underrepresented, and publications often target children and teenage audiences rather than adult enthusiasts.
We strive to break this trend by presenting well-written and thought-provoking coverage that does not talk down to the reader. This magazine includes long and short features on the industry and behind-the-scenes coverage, as well as articles, editorials, and reviews that are insightful as well as informative to the reader.
CGMagazine is a venture launched by Lucid Media Network, a Canadian-owned and-operated publisher which has published two other nationally-distributed magazines: Lucid Media magazine and Side Street Review, both of which were based in arts and culture. We are expanded into comics and gaming with the belief that arts and culture does not preclude, but rather encompasses these two distinct mediums.