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Articles
Aleksander Gilyadov
| 07/01/2016
CGM’s Best of E3 2016
Jed Whitaker
| 06/30/2016
A Month From Launch, Song of the Deep Major Issues
CGMagazine
| 06/30/2016
Will Battlefield 1 Live Up to the Hype? We Couldn’t Decide
Jed Whitaker
| 06/29/2016
Feral Rites is a Colourful Tribal Beat ‘Em Up
Aleksander Gilyadov
| 06/29/2016
A Grounded God of War Is What We Need
Alex Avard
| 06/28/2016
Rebellion Goes Beyond the Kill Cam With Sniper Elite 4
Liana Kerzner
| 06/28/2016
E3 2016: Gears of War 4 Behind Closed Doors
Jed Whitaker
| 06/27/2016
Dead Rising 4: Cybernetic Zombie Killing at Low Frame Rates
Phil Brown
| 06/27/2016
The Top Ten Brian De Palma Pictures
Jed Whitaker
| 06/25/2016
Bustin’ Doesn’t Feel Good in the New Ghostbusters Game
Jed Whitaker
| 06/24/2016
Cuphead’s Platforming Levels are Old-School Hard, Repetitive
Liana Kerzner
| 06/23/2016
E3 2016: Indiecade – Floor Plan, Clapper, and More Are Gems Among The Hipster Gimmicks
Jed Whitaker
| 06/23/2016
E3 2016: Carmageddon Max Damage is Stuck in Reverse
Brendan Frye
| 06/22/2016
Tyranny – A New RPG Classic