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Articles
Justin Wood
| 06/18/2025
Borderlands 4 Hands-On Preview: Loud, Fast, and Finally Smooth
CGMagazine
| 06/17/2025
Recreating Final Fantasy VIII With AI is Possible — But Should We Do It?
CGMagazine
| 06/17/2025
Portability vs. Power: Which Device is Best for Live Streaming?
CGMagazine
| 06/15/2025
The Best Indie Games From Game Con Canada 2025
Brendan Frye
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Dying Light: The Beast Preview—Parkour, Mutants, and a New Kind of Horror
Justin Wood
| 06/12/2025
Directive 8020 Preview — The Dark Pictures’ Most Violent Entry to Date
Jordan Biordi
| 06/12/2025
Time To Die In Chrono Odyssey’s Early Access Preview
Justin Wood
| 06/11/2025
Onimusha: Way of the Sword Is Capcom Sharpening It’s Sword
Justin Wood
| 06/11/2025
Resident Evil Requiem Preview — Bringing Horror Back to the Franchise
Justin Wood
| 06/11/2025
Tony Hawk’s Pro Skater 3+4 Demo Nails the Landing
Jordan Biordi
| 06/10/2025
A First Look At Mouse: P.I. For Hire—Rubber Hose and Rubber Bullets
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Grounded 2 Hands-On Preview: Everything is Better With Mounts
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Absolum Preview — An Epic Fantasy Mash Up In The Making
CGMagazine
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Virtual Wellness Worlds: How Gaming Spaces Are Becoming Digital Retreats