Dune: Awakening’s New Patch Restores Balance and Shifts Towards PvE

Dune: Awakening’s New Patch Restores Balance and Shifts Towards PvE

Late to Landsraad? No Problem!

Dune: Awakening's New Patch Restores Balance and Shifts Toward PvE Content

Dune: Awakening has received two patches this week, and both are designed to bring balance to the MMO as well as shift toward more PvE content in the endgame.

After patch notes for Dune: Awakening took flight on July 4, the Developers at Funcom have once again released a new wave of patch notes this week. July 4th’s patch notes provided a few fixes on balance and small quality-of-life improvements (you can now thankfully enter vehicles from nearly any angle), but the latest patch 1.1.15.0 is catered to players focused on PvE content. On Reddit, fans have been airing grievances regarding the player vs. player component of Dune: Awakening, and share communal suffering from ‘PvP fatigue.’

Dune: Awakening

In a thread titled “PVP players’ confirmation bias,” fans have voiced their displeasure with how the focus on PvP has been handled in Dune: Awakening, particularly with the endgame. Last month, one fan says while they’re happy for PVP players, they wish for “a PVE alternative and its own pathway to getting tier 6 materials. It’s disjointed because the entire game you are primarily PVE, with a small handful of contracts sending you to a derelict where PVP is enabled, and then you get to tier 6 and it’s all PVP.” Today, Funcom has good news.

While the hotfix on June 26 made the Deep Desert of Dune: Awakening an even 50/50 split between PvP and PvE, patch 1.1.15.0 expands on PVE gameplay, particularly where resource farming is concerned. The first patch note listed on the patch says “Tier 6 resources can now be collected across wider areas in the PvE part of the Deep Desert,” as if answering fan complaints directly. This fix removes the requirement of entering PVP areas in search of Tier 6 materials. Players who want to avoid PVP gameplay can now do so and still get Tier 6 resources.

On top of that, patch 1.1.15.0 deploys a change to Landsraad tasks. The patch states “Changed Landsraad tasks to allow for Kill and Delivery Contribution to happen after the task has been completed but awarding only personal contribution. (i.e., which faction won and how many guild votes were awarded are unaffected by contributions made after the task was completed by one faction)” allowing players who arrive a bit late the opportunity to contribute in the timed events.

Dune: Awakening'S New Patch Listens To The Fans, Restores Balance And Skews Towards Pve

It is also worth mentioning Dune: Awakening‘s patch 1.1.15.0 adds other fixes to balance PVP content, like increasing the delay for leaving a PvP security zone from 5 to 30 seconds, helping players readily defend themselves and deter border camping in PvP areas, and Funcom has even instituted a new audio alert for the PvP zone change for players who don’t realize they’ve entered a PvP zone.

Aside from the delivered PvE changes, there is still a list of hotfixes Funcom has made to Dune: Awakening, and the full patch notes can be found on the website.

Philip Watson
Philip Watson

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