Although Ubisoft is currently most recognized for the historical, assassinating exploits of the Assassin’s Creed series, the name that initially put them on the map was Sam Fisher, and Tom Clancy’s Splinter Cell series. Sam may never venture into his ancestral memories to unwind cosmic conspiracies, but he’s more than familiar with the political kind, and he was stylishly killing people off on the Xbox long before Altair or Ezio was a gleam in anyone’s eye. With the announcement of Splinter Cell: Blacklist, Ubisoft puts Sam back in the spec ops suit, and we played the game and talked with Maxime Beland, Creative Director of the upcoming sequel.
Once More Unto The Dark: An Interview with Maxime Béland about Splinter Cell Blacklist
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