The Anime Research Society: Special Feature #4 The 2018 Spring Season Anime Awards

The Anime Research Society: Special Feature #4

It’s time once again for the Anime Research Society to explore the depths of anime – the good, the bad, the absolutely insane. Join them as they take a look at some of the best and worst of the season and some recommendations to lead you on your research journey.

This week marks the end of the 2018 Spring Season and to celebrate the Anime Research Society have gathered once again to debate what series and characters deserve to be crowned the best and worst of the season. Can Megalo Box deliver the knockout punch? Does the thick-skinned Golden Kamuy have the perfect recipe for success? Or is the beloved dark horse of this season, Gundam Build Divers, set to sweep up the most awards? You’re just going to have to listen to find out the results.

Lastly, the team dish out a few of their guilty pleasures of the season that each of them feel deeply ashamed about.

The Anime Research Society is available every Wednesday. Tune in and don’t miss a minute of the fun!


Don’t forget to tune in every Friday to the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions! 

Want to read more about some of the games we talked about today? Find reviews for those and a whole lot more, here!

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Want to see more videos? Subscribe to our YouTube channel and check out past episodes of the Pixels & Ink Podcast, as well as the First 15: Monster Hunter World Beta: the Insatiable NergiganteDissidia Final Fantasy NT,  Star Wars Battlefront IISonic Forces + Episode Shadow, and  Super Mario Odyssey!

The Results for the Canadian Videogame Awards (CVA) 2016

The Results for the Canadian Videogame Awards (CVA) 2016

The eyes of the entire game industry were on Montreal, QC. for the Canadian Videogame Awards (or known as the CVA) on Nov 16, 2016. As the third largest producer of videogame content in the world, the purpose was simple, celebrate Canadian games, or at least games developed in Canada, made by Canadians.

Canadian Videogame Awards ResultsThere were twenty categories for the CVAs, with many games making their way across most of them, and winning multiple categories. The winner of the night was Eidos-Montreal’s hit Deus Ex: Mankind Divided as it was nominated for 10 categories, walking away with five CVAs in “Best Console Game”, “Best Game Design”, “Best Narrative”, “Best Performance”, and “Game of The Year”. There was a slightly awkward acceptance when the voice of Adam Jensin and host of the CVAs Elias Toufexis was awarded the “Best Performance Award”, however.

Canadian Videogame Awards Results 1Although Deus Ex: Mankind Divided did the best across the board, the CVAs highlighted some smaller studios with some unexpected wins. Cloudhead Games Inc. walked away with three CVAs for their title The Gallery- Episode: Call of the Starseed, with nominations in nine categories, winning three CVAs in “Best Virtual Reality Game”, “Best Game Innovation”, and “Best Technology”.  Another notable title of the night was Thunder Lotus Games’ Jotun: Valhalla Edition, which was nominated for six categories, winning two for “Best Art Direction”, and “Best Debut Game”. Drinkbox Studios’ Severed was nominated for eight categories winning two awards in “Best Mobile/Handheld”, and “Best Musical Score” as well. The other title that walked away with multiple awards was Behaviour Digital’s Multiplayer Survival Horror game Dead By Daylight wining two of its five nominations, walking away with “Best New Character” for the Trapper, and “Fan’s Choice Award: Canadian-Made Game”.

Other winners of the night were Spearhead Games’ Stories: The Path of Destinies for “Best PC Game”, Ubisoft Montreal’s Far Cry: Primal for “Best Art Direction”, EA Canada’s NHL 17 “Best Audio”, Alien Traps’ Moodbox for “Best Educational Game”, and Crystal Dynamic’s Rise of The Tomb Raider for “Fan’s Choice Award: Best International Game”.

Canadian Videogame Awards Results 2

The night was not without controversy however. During the announcement of the “Game of the Year Nominees” seven out of the 11 nominees were not announced, leaving the Eidos- Montreal team to congratulate the studios for their work.