Columns

  • Have Game Will Travel

    Apr 10, 2012 | Wayne Santos
    I’m interested in the upcoming Square-Enix title Sleeping Dogs (formerly […]
  • War and Peace and Videogames

    Mar 30, 2012 | Reid McCarter
    The last time I got into a fist fight was […]
  • Stripping Away the Mystery

    Mar 6, 2012 | Reid McCarter
    I’m an unabashed fan of Naughty Dog’s Uncharted series. The […]
  • Immersive Games

    Feb 13, 2012 | Reid McCarter
    After playing Supergiant Game’s Bastion late last year I was […]
  • Horror Is Getting Harder

    Feb 1, 2012 | Wayne Santos
    I drew the short straw and ended up being the […]
  • Innovation Through Stagnation

    Jan 26, 2012 | Reid McCarter
    Follow me on a brief thought exercise: It’s 2016. You […]
  • Looking Ahead

    Jan 11, 2012 | Reid McCarter
    Now that we’ve all had plenty of opportunity to read […]
  • Bugs and Resignation

    Dec 3, 2011 | Wayne Santos
    In keeping with last week's discussion on Bethesda and the […]
  • Getting Immersed in Bastion

    Nov 14, 2011 | Reid McCarter
    There’s something to be said about being properly tricked. All […]

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