The GOG platform has raised awareness regarding a new policy they have yet to put into effect, starting this September 2024, cloud saves will start to get deleted if they’re over 200MB.
The GOG platform (AKA Good Ole Games) has released a new page to their support center this morning and anyone who uses the platform should know of a key update they’ve posted. On the support page, GOG has said “We’re reaching out to inform you that your Cloud Saves files that exceed the default allocation limit (200 MB per game) will be deleted after August 31st, 2024” to offload the associated costs with maintaining the cloud platform.

For gamers that don’t act until the last minute, you’re in luck. The Good Ole Games platform will hit members with constant reminders (in their game libraries) if their cloud saves still fit the criteria of ‘will be deleted’. Right now the only criteria GOG needs players to meet is for EACH game the save data must be below 200MB if it is stored in the cloud. It’s also worth mentioning, that those who don’t use cloud saving with the platform will be unaffected, and only saves stored in the cloud via GOG GALAXY will be considered for the purge.
GOG’s reasoning for cutting the currently limitless cloud saves is to ensure players have access to sufficient storage for their saves and to do that, a limit needs to be put into place to optimize cloud storage for everyone. Fans have taken to Reddit to voice their concerns. It seems most fans on the forum think the 200MB allocation is “good enough” and the common denominator titles on the platform are The Witcher 3 and Skyrim. User TheNoseHero says “This problem is very limited, and will bother only a handful of games” and another user, Maladal points out “Steam also has limits on cloud save sizes, and they vary between 100MB to up to 1GB per game.”
Fans who are worried their game saves may be affected, should head over to their GOG library and review cloud saves to make sure they’re compliant, as cloud saves over 200MB will be removed after August 31.