No Rest for the Wicked has introduced their new Together coop update, offering a new level of play for fans of this budding early access title.
Moon Studios GmbH has just released the coop update for their early access darling, No Rest for the Wicked. Titled No Rest for the Wicked Together, this latest update marks the first since the long-awaited The Breach Update, that release the end of April last year. Promising loads of new features, including the long-awaited coop play, Moon Studios isn’t simply allowing players to join in on a friend’s game; they are redefining how coop play can work.

While there are many aspects to the update to be impressed by, which you can find on the official Steam page, some stand-out features include shared realms that can be accessed by any invited player, even if the host isn’t present. This allows players to collaborate even when party members are offline, continuing to build the world of Sanctuary.
Additionally, this latest update allows for difficulty scaling based on active player count, ensuring that No Rest for the Wicked’s signature, challenging combat, remains consistent with the single-player experience. With full access to every aspect of the game experience, coop players can explore the world of No Rest for the Wicked together, sharing resources, housing, loot and experience while playfully trolling one another if they so desire.
Perhaps the most impressive aspect of Moon Studio’s approach to the coop experience is that all of this will be available as part of the base game, no subscriptions, passes, or microtransactions required. Following their recent successful bid to gain independence as a studio, this latest update is a testament to the developer’s commitment to creating the game they envisioned, unhindered by external pressure.
Even in its Early Access release, we noted in our preview that this title feels like a labour of love for Moon Studios. From its unique blending of Souls-like combat and ARPG design structure, No Rest for the Wicked is one of the most unique takes on these genres we’ve seen in recent years.
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