As the concept of multi-platform games has become a serious talking point, Sony seems to want to reverse course on decisions made surrounding PlayStation’s single-player games.
Well-known and trusted journalist Jason Schreier posted to his Bluesky account on Monday, May 18th, 2026, a confirmation of a story he wrote in March highlighting Sony’s plans to scale back multi-platform releases of its major narrative single-player games. According to Schreier, CEO of SEI Studio Business Group, Herman Hulst broke the news to staff in a town hall on Monday morning.
According to Schrier’s original article, “Online games such as Marathon and Marvel Tokon will still be released across multiple platforms, but single-player titles such as last year’s samurai hit Ghost of Yotei and the [then] upcoming action game Saros will remain exclusive to PlayStation 5.” One of the titles that has most notably become a subject of worry amongst gamers is the upcoming Wolverine game, which is being developed by Insomniac Studios.
However, this decision would track alongside a game industry that has seemingly been attempting to correct for casting too wide a net—as has been seen with XBOX’s recent strategy to create a more concrete idea of its brand and console identity. Schrier’s article even states that sources familiar with Sony’s inner workings suggested its multi-platform approach was “damaging the console’s brand and [would] hurt sales of the PlayStation 5 and its successors.”

However, Sony’s push to pull players back to the PlayStation 5 needs to be approached properly, as security concerns have suddenly plagued the platform. According to Insider Gaming, former IGN Editor Colin Moriarty received a message from a user who had their PlayStation Account hacked, that hackers “had his information and were going to try and take his account.” This was confirmed by Moriarty, who shared images on his Twitter account that his account was taken as part of a “sophisticated series of moves against both random and ‘prominent’ users.”
However, thanks to his contacts at Sony, Moriarty was able to recover his account, but not everyone may be as lucky. Apparently, all hackers need to access your account are your PSN ID and one piece of old transaction data. The hacker then contacts Sony support and provides the information as “proof of ownership.” Sony’s support system then bypasses standard protocols and lets the hacker change the email address linked to the account. This also disables 2FA.
While it’s alarming that Sony has such a huge potential security risk, there are small things average users can do, like hiding their PSN ID from social media or making profile settings private, to mitigate some of the damage.




