Telltale Games Enters a New Development Era with Unity

Telltale Games Enters a New Development Era with Unity

Telltale’s in-house game engine is on its last legs, as sources say the studio is shifting to Unity.

According to Variety, the highly anticipated The Walking Dead: The Final Season was the last to premiere on the in-house engine, with no confirmation as to which engine the studio is using to build the now delayed The Wolf Among Us: Season 2. Telltale Games has confirmed that Stranger Things is scheduled as their first project developed using the Unity engine.

YouTube video

A new engine may mean growing pains, however, as developers must adapt to Unity. The developers must also re-learn their workflow with Telltale’s change in leadership from Dan Connors to Pete Hawley.

Hawley was previously Zynga’s vice president, and before taking on the role of CEO at Telltale, he did his research. He saw that the company doubled in size over the last few years as the amount of released content increased. The issues that stemmed from that involved quality and innovation. While the original game formula was well-loved by players, it was getting old and predictable.

The in-house engine had a part to play in this as well, and Hawley saw that Telltale has moved away from more player agency like they had in the first season of The Walking Dead. Noticing the move to more narratives and the decrease of engagement and player interactivity, Hawley wants to move away from the four-choice well to a new, innovative structure. For now, however, he acknowledges that it’s what people still know and love about Telltale, and hopes to not necessary reinvent, but go back to what Telltale’s roots did best.

Liked this article and want to read more like it? Check out Jordan Biordi’s review of The Walking Dead: Episode 4.

Want to see more videos? Subscribe to our YouTube channel and check out the First 15: Fe, Monster Hunter World Beta: the Insatiable Nergigante, Dissidia Final Fantasy NT,  Star Wars Battlefront II, Sonic Forces + Episode Shadow, and  Super Mario Odyssey!

Don’t forget to tune in every Friday the Pixels & Ink Podcast to hear the latest news, previews, and in-depth game discussions!

Never miss when new CGM articles go out by following us on Twitter and Facebook!

CGMagazine is Canada’s premiere comics and gaming magazine. Subscribe today to get the best of CGM delivered right to your door! Never miss when a new issue goes live by subscribing to our newsletter! Signing up gives you exclusive entry into our contest pool. Sign up once, you’ll have a chance to win! Sign up today!

Latest Stories

cheetos x sacriel a tasty holiday collab 193366

Cheetos x Sacriel: A Tasty Holiday Collab

the eternal daughter review 894694

The Eternal Daughter Review

loupedeck live s review 426772

Loupedeck Live S Review

cgm recommends holiday gifts for all 982

CGM Recommends: Holiday Gifts for All 2022

violent night review 643428

Violent Night Review