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CGMagazine's Game of the Year 2016 - Final Fantasy XV 1

CGMagazine’s Game of the Year 2016 – Final Fantasy XV

So, it’s the end of the year, and we here at CGMagazine, after a long and brutal conversation, have named Final Fantasy XV as our pick for 2016’s game of the year.  The voting got fairly intense near the end, and if you have not yet listened to our GOTY podcast, I strongly suggest that you do.

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Best of 2016: Hardware

Best of 2016: Hardware

For gaming, 2016 was truly a year of growth. The AAA space started to evolve in major ways, the indie scene produced some truly interesting gemss, and long-gestating passion projects finally saw the light of day. While there’s still much for developers and publishers to learn in practically every area of design and storytelling, this

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Best of 2016: Virtual Reality Gaming

Best of 2016: Virtual Reality Gaming

For gaming, 2016 was truly a year of growth. The AAA space started to evolve in major ways, the indie scene produced some truly interesting gemss, and long-gestating passion projects finally saw the light of day. While there’s still much for developers and publishers to learn in practically every area of design and storytelling, this

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Best of 2016: Multiplatform Gaming 1

Best of 2016: Multi-Platform Gaming

For gaming, 2016 was truly a year of growth. The AAA space started to evolve in major ways, the indie scene produced some truly interesting gemss, and long-gestating passion projects finally saw the light of day. While there’s still much for developers and publishers to learn in practically every area of design and storytelling, this

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Best of 2016: PC Gaming

Best of 2016: PC Gaming

The medium of videogames grew a lot this year, and by consequence, gave us escapism on our gloomy days. So it seems appropriate, then, that during the holiday season, we embrace the joy of giving by spreading a little bit of that escapism to the people we care about most. Here’s a list of some of

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Digital Discovery: Why We Love Museums in Videogames

Digital Discovery: Why We Love Museums in Videogames

It has been said that “a museum is a place where one should lose one’s head”, but I’m not sure this suggestion was meant to be adhered to quite as literally as my experience in BioShock Infinite’s Hall of Heroes, whereby many poor soldiers are being quickly dispatched by a deadly arsenal of plasmids and

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Battlefield 1 is #JustWW1Things

The Ignorant Marketing of Battlefield 1

There’s a fine line to be drawn when basing a videogame on a war, especially in an era where social media and “outrage” culture are so prevalent. Ensuring that your game is respectful and honours those who were affected by these events while also creating a fun gameplay experience is difficult. When EA announced Battlefield

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Best of Anime – Summer 2016 Wrap-Up 1

Best of Anime – Summer 2016 Wrap-Up

The leaves are falling, the wind’s chilling, and teenagers on Facebook are screaming about Halloween. That only means one thing – summer’s over for good, and fall is officially in the air. But before we say good-bye to beaches, fireworks, and everything in between, it’s nice to take the time to look back on everything

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TIFF 2016 - Arrival

The Best Movies at TIFF 2016

It’s that special time a year again. Another Toronto International Film Festival has wrapped up, and even though the festival issues its own awards that people actually care about, we here at CGM like to go our own way.

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How Star Trek Made It To 50 6

How Star Trek Made It To 50

Space. The final frontier. In September 1966, these words introduced television audiences to a strange, new science fiction show called Star Trek. The premise was described as a show similar to that of the Western TV series Wagon Train, only in space. Created by Gene Roddenberry, the story took an interracial and intergalactic crew aboard

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