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Interviews
Clement Goh
| 07/31/2020
Gamey Tastes: Recipes, Ingredients and Cooking Methodz
Brendan Frye
| 07/30/2020
A Community of Creation and Dreams
Lindsay Traves
| 07/28/2020
Random Acts of Violence – Roundtable with Writer/ Director Jay Baruchel
Brendan Frye
| 07/17/2020
Mud, Blood and Steel: Talking to Ghost of Tsushima’s Nate Fox
Alex Handziuk
| 06/29/2020
The Evolution of Esports: An Interview with Blast! CEO Robbie Douek
Patrick James
| 06/23/2020
Writing The Apocalypse: Talking to Halley Gross of The Last of Us Part II
Clement Goh
| 06/19/2020
How The Last of Us Part II Pushes Accessibility to its Limits
Brendan Frye
| 05/15/2020
Ori and the Evolution of a Studio
Zubi Khan
| 05/12/2020
Brazil’s Biggest Games Expo Goes Digital
Brendan Frye
| 04/24/2020
Wonder in the Age of Isolation: A Talk With Lincoln Davis of Polyarc
Clement Goh
| 04/20/2020
Press “Start” to Research: Rich Horgan’s New Level in Curing Rare Diseases
Clement Goh
| 03/12/2020
How Are Game Programming Students Preparing for Crunch?
Brendan Frye
| 03/06/2020
From Web Series to Mythic Quest: The Epic Journey of Ashly Burch
Lisa Mior
| 02/25/2020
Making a Maneater: An interview with Tripwire Interactive’s John Gibson