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Roguelike – Game Length is not a Selling Point
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Editorals
Matthew O'Mara
| 12/23/2011
Roguelike – Game Length is not a Selling Point
Wayne Santos
| 12/22/2011
Is Motion-Based Gaming A Thing of the Past?
Eric Weiss
| 11/07/2011
Calculated Chaos: Hands on with Twisted Metal at E3
Phil Brown
| 04/05/2011
The Great Video Game Movie Conundrum
Matthew O'Mara
| 03/10/2011
Dead Island: The Art of the Trailer
Justin Amirkhani
| 02/10/2011
Gaming Meets Gambling: A High-Stakes Adventure in Risk and Reward
Matthew O'Mara
| 02/02/2011
L.A. Noire and the Uncanny Valley: The Reality of Photorealistic Video Game Characters
Eric Weiss
| 12/01/2010
Death by Deadline
Wayne Santos
| 10/20/2010
Heavy Rain and the Impact On Games As Art
Wayne Santos
| 10/20/2010
Hero Complex: How Gaming Defines the Power Fantasy