TGS 2025 — My Hero Academia: All’s Justice Captures the Spirit of the Anime’s

TGS 2025 — My Hero Academia: All’s Justice Captures the Spirit of the Anime’s Final Act

Feels Like the Ultimate My Hero Academia Game

My Hero Academia: All’s Justice Captures the Spirit of the Anime’s Final Act

Hearing that Bandai Namco was working on My Hero Academia: All’s Justice at Tokyo Game Show 2025 left me excited. The game appeared to channel the enthusiasm of fans who have long awaited a title matching the energy of the anime’s final arc. From what I saw, I am eager to sit down and play the full release.

Developed by Byking Inc. and set for launch in February 2026, this 3D arena fighter aims to close the My Hero One’s Justice trilogy by diving into the Final War storyline. From speaking with people involved in development, it was clear they are as enthusiastic about the project as the fans waiting to play it.

My Hero Academia: All’s Justice Captures The Spirit Of The Anime’s Final Act

My Hero Academia: All’s Justice is set during the series’ dramatic last act, and combines many aspects of the show and manga to build something that feels very true to the franchise. It brings together Pro Heroes, U.A. students, and their villainous counterparts, letting players step into the shoes of well-known characters in new and visually striking forms that feel ripped right from the anime. 

Even in my short time with the game, there was a clear emphasis on character variety. Class 1-A is fully playable for the first time, alongside series staples and fan-favourite villains. Each fighter feels distinct thanks to moves inspired by their unique Quirks, from Deku’s Blackwhip-powered combos to Uraraka’s gravity-defying attacks. The roster is the most expansive and diverse yet seen in a My Hero title.

Speaking with producer Aoba Miyazaki, she explained: “You use their Quirks—their unique abilities and movements—to clear missions. By doing so, I think players will really be able to feel the world of My Hero Academia.”

My Hero Academia: All’s Justice Captures The Spirit Of The Anime’s Final Act

During gameplay at TGS 2025, My Hero Academia: All’s Justice streamlined and intensified combat, cutting down on some of the floatiness that marked earlier entries. Every fight unfolds in large, open arenas where movement feels weightier and more responsive. Players can build up the new Rising meter during battle, activating ultimate forms with speed boosts and devastating combo potential. The change adds an extra layer of strategy and excitement to the action. When the meter fills, triggering Rising feels suitably dramatic, tipping the odds and keeping each brawl unpredictable until the last hit.

From what Bandai Namco showed during my session, My Hero Academia: All’s Justice felt expansive, showcasing a full, living city that encourages players to explore and take on missions beyond standard PvP battles. The game’s structure offers more than a string of fights: it includes story-driven sequences and side tasks that explore what it means to be a hero.

“During gameplay at TGS 2025, My Hero Academia: All’s Justice streamlined and intensified combat, cutting down on some of the floatiness that marked earlier entries.”

From teaming up in creative ways to answering calls for help, the game looks to balance intense clashes with everyday acts of heroism. In one mission, for instance, Deku and All Might join forces to subdue a rampaging Nomu, highlighting not only flashy combat but also the series’ spirit of teamwork and growth. That focus has always been central to the franchise, and seeing it implemented in a way that feels natural was fantastic to experience. It is clear that the development team knows the anime well and has genuine love for it.

My Hero Academia: All’s Justice Captures The Spirit Of The Anime’s Final Act

That passion was reaffirmed when speaking with Miyazaki: “Our staff are huge My Hero Academia fans. So for the things we proposed, the other side almost never rejected them. Because honestly, our perspectives were very much aligned.”

This love of the franchise runs through every aspect of the game, with the visuals in My Hero Academia: All’s Justice looking sharp, bright and vibrant, as if pulled straight from the anime. Borrowing from a stylized comic book look, the game amplifies vibrancy and personality in every bout, with character models and animations that showcase iconic attacks and cinematic flourishes. From powerful tag-team Plus Ultra attacks to environmental destruction, each match feels dramatic and closely tied to the anime’s signature moments. At the same time, unique elements give the game an identity of its own, making it feel essential for anyone seeking the full My Hero experience.

As Miyazaki explained, “We properly collaborated with the original staff to create the game. At the same time, we aimed to make the gameplay experience itself very strong. So I would really like players to see the unique ending of My Hero Academia that exists only in the game.”

My Hero Academia: All’s Justice Captures The Spirit Of The Anime’s Final Act

For series fans, there is plenty to explore—even before the battles begin. The story mode retraces the Final War arc, featuring fights that mirror key moments from the show while offering exclusive new cinematics. I did not experience this aspect first-hand, but even from the trailer, it was exciting to see.

The roster includes not only core U.A. students and pro heroes but also villain powerhouses and lesser-seen faces, each with their own Quirks and move sets. While there is still some lightness to attack collisions—an area the developers have worked hard to address—the improvements in pacing, animation, and impact were clear during every demo session.

My Hero Academia: All’s Justice feels packed with content, built by people who clearly love the franchise. Beyond the story mode, the game offers solid online and offline PvP options, including 3v3 tag-team play and a tag system that encourages fast swapping and clever combo chaining. Victory depends on more than raw strength: it relies on timing, teamwork and using each character’s Quirks to outwit opponents in high-stakes clashes.

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As a fan of the series, I was excited to see what Bandai Namco had in store for My Hero Academia: All’s Justice, and after playing it at TGS 2025, I cannot wait for its February 2026 release. The expanded character selection, deeper exploration mechanics and commitment to capturing both the spectacle and heart of the anime set it apart for fans and newcomers alike.

It is always fantastic to see games built by people excited for the source material, while not being afraid to try new things. From what I saw of My Hero Academia: All’s Justice so far, it looks like the franchise is in good hands, and we can see how it all shapes up when it hits PC and Console early 2026.

Brendan Frye
Brendan Frye

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