Fans of the super-powered office comedy Dispatch may have been a bit disappointed that some of the game’s more mature content was cut from the Nintendo Switch version. But AdHoc Studio is putting out a fix.
In a community post, AdHoc announced the “HR Violations pack” that will add “all boobs, butts and birds (AKA middle fingers)” back to the game. The post also states that while uncensored will remain the default for all other versions, this update will allow for new censorship options should players want them. These range from classic blurring/pixelating to the black bars, or hilariously chaotic PNGs like “strategically placed jorts,” or pastries covering one character’s toasted buns.

However, that doesn’t mean the game is being updated in its entirety. According to AdHoc, “Ultimately, there are some hard requirements from Nintendo that we have to adhere to: genitalia censored, Invisigal’s dream audio muted (the audio one especially stings, we know).” However, they specified that at the very least, the aforementioned naughty bits will be available to Switch players in North America, Europe, Australia, and New Zealand.
AdHoc explained that in order to make the release as painless as possible, the team opted to use a build that adhered to Nintendo’s strictest regional ratings. The post also explained what happened with the Nintendo Switch release of Dispatch and why it featured a higher degree of censorship than its console brethren. Essentially, to meet the launch deadline, the team were surprised to learn that some degree of censorship would be required across all regions for the Nintendo Switch release.
But it wasn’t just the censorship that the AdHoc Team took umbrage with. They acknowledged that players who may have wishlisted or preordered the game based on spicier trailer footage or reviews of the PC version effectively purchased an inferior version. “The problem was we didn’t make it clear enough, before you spent your money,” they said, adding, “that the version you were buying was materially different from that game. And for that we’re truly sorry.”
In the end, AdHoc thanked the players who stuck with them and helped make Dispatch a hit, saying “We can’t promise we won’t mess up sometimes -in fact, we should probably promise we will. But what we can say is that we’ll keep showing up and honoring the success story you created.”




