System Shock Reboot Kickstarter Funded; Releasing in 2017

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System Shock Reboot Kickstarter Funded

Nightdive Studios’ reboot/remake of classic FPS/RPG System Shock is fully funded.

Bolstered by a very impressive demo, the Kickstarter is garnering enough support from fans to successfully fund their campaign, earning (as of writing) over $953,000 in pledges by over 15,000 backers, with 17 days left to go.

The studio’s currently focusing on stretch goals for the title; which include localization, updates to the core design, additional locations and more.

Nightdive Studios CEO Stephen Kick thanked the fans in an update on the Kickstarter page: “There’s no possible way I could convey how grateful the Nightdive team is to the 14,000+ backers who put their trust in us – we’re having a lot of fun remaking System Shock and we owe it all to you!”

The System Shock remake is also gaining attention from within the industry. Warren Spector, producer of the original System Shock, endorsed the project, stating The announcement of the System Shock update from Nightdive [made it] apparent that not only do people remember [the game], they care very deeply about it. Spector is currently working with Otherside Entertainment as director for the upcoming System Shock 3.

System Shock was originally released in 1994, where you follow a hacker as he attempts to take down a rogue AI named SHODAN. The groundbreaking blend of first-person shooter gameplay with RPG elements became a blueprint for some of the industry’s most acclaimed games, most notably the Deus Ex and Bioshock franchises.

The System Shock reboot is set to release December 2017 on PC and Xbox One, with a Mac and Linux release as a possible stretch goal.

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Update 1: As of July 20th, System Shock officially met it’s stretch goal so it will now be coming on the PS4 as well as the Xbox One and PC. In an update on the Playstation Blog Jason Fader Project Director on System Shock explained that “Today, I am incredibly proud to announce that System Shock will be coming to PS4 around Q1 2018. We’re excited to be working with Sony on this and can’t wait to see what all of you think of the game!”