In 2006, the North American anime industry burned to the ground. Standing on the ashes was Funimation, the stalwart distributor best known for bringing for
Latest Articles From Elias Blondeau
When talking about puzzle games these days, it’s hard to ignore the elephant in the room.
All things considered, I’m an unabashed Dynasty Warriors apologist.
The Binding of Isaac has had quite an interesting little journey over the past few years.
It’s exciting to see old LucasArts projects getting a new lease on life. After all, running all those old DOS games through something like DOSBox
CGMagazine doesn’t actually have a review of the first Bayonetta, considering we were established a tad bit after Sega’s cult classic hit stores.
he Nintendo Switch, in its month of release, has proven to be a surprise success.
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My good buddy considers himself a pretty big fan of Donkey Kong 64.
Persona 3 and 4 came at me during a crucial turning point in my life.
Slight as they may be, I enjoy Gust’s Atelier games.
Some of my best gaming memories are with Japanese bullet hell games.
The Zero Escape franchise has never had an easy time of things. 999: 9 Hours, 9 Persons, 9 Doors fell into the unfortunately massive pantheon
Bomberman has been on the skids since the 90s.
“Genre” is an artificial construct that serves marketing execs more than consumers—at least as far as gaming is concerned.
Plenty of video games feature post-apocalyptic scenarios.
Psychonauts is a beloved game most of us never thought would get a sequel, let alone two of them. Yet that’s where things stand, with
The JRPG is in an exciting phase of transition, but don’t tell Compile Heart.
CGMagazine explores a fifteen-minute segment of Sniper Elite 4 for the PlayStation 4 from Rebellion.
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