Baldur’s Gate 3’s First Big Patch Is Here

Baldur’s Gate 3’s First Big Patch Is Here

Over 1000 Changes

Baldur's Gate 3's First Big Patch Is Here

Larian Studios has released the first big post-launch patch for Baldur’s Gate 3, addressing over 1000 issues that touch on everything from game flow to performance.

According to the studio, this update for Baldur’s Gate 3 is so huge that the full patch notes can’t even fit on Steam, so you’ll have to head over to Larian’s website to see everything.

Before we dive into the notes, Larian did provide a few fun stats. Apparently, players have collectively played over 200,000,000 million hours of Baldur’s Gate 3, and the top three most popular backgrounds are Human, Elf, and Half-Elf. The most popular class is Paladin, while the least popular is Cleric.

Now, as for the changes, one of the bigger updates applies to some romance options. Anyone playing a short character like a Gnome should be pleased to know that their chosen companion can finally kneel down to kiss them instead of the awkward visual bug that happened before.

YouTube video

Here’s a quick overview of some of the other big changes in Baldur’s Gate 3, but remember, it’s a lot more than just what’s here. Keep in mind that there may be some Baldur’s Gate 3 spoilers in the patch notes.

Showstoppers

  • The Emperor will no longer leave you stranded in the Morphihic Pool.
  • Starting to use the boat to go to the Morphic Pool, sending that character to camp, and then using another character to make the journey will no longer block you from progressing.
  • Fixed a bug where listening in on a conversation as Player 1 and then exiting the dialogue prematurely could result in not being able to interact with anything anymore.
  • Fixed an issue causing the Reaction UI to not work correctly and potentially block progress in combat if you save the game in the middle of a reaction.
  • Fixed loot in corpses sometimes not appearing in multiplayer until an item is dragged onto the corpse.
  • Fixed a bug causing you to get a Game Over screen after helping Downed party members.
  • Fixed the Helm of Arcane Acuity crashing the game. The condition is now capped to 7 stacks.
  • Attacking an NPC during a dialogue after being Downed will now get you arrested rather than giving you a Game Over screen.
  • Fixed an issue where characters could get stuck in an infinite falling loop.
  • Fixed an issue with Marcus being resurrected by players hitting him with a dual-wield attack – the second hit will no longer revive him.

Visuals

  • Fixed the modesty filter not working on dragonborns.
  • Fixed earrings on tiefling female strong character models.
  • Added a Controller Style option, which allows you to override which controller’s icons are displayed.
  • Fixed an issue causing the clown makeup to not only not appear on Lae’zel’s face when applied, but also remove her characteristic tattoos and makeup.
  • Invoke Duplicity now works as an identical copy of your character. And they’re not naked.
  • Fixed a leather helmet, a metal helmet, and the Helmet of Smiting floating on some character models.
  • Undergoing partial ceremorphosis will now rot your teeth!
  • Lae’zel’s underwear will now more accurately reflect the colour of dyes used on it.

Loot and Trade

  • Traders who stock dyes now also stock dye remover.
  • Made Lady Esther available to trade with after you’ve completed her quests.
  • Fish vendors now have more fish to sell. That new bait must be doing the trick!
  • Popper the kobold at the circus now sells more oddities.
  • Lady Jannath will now have artsy items to trade.
  • Skeletons around the Selûnite Outpost no longer have fresh food in their inventory.
  • Lohse’s portrait is now reachable, chief.

Usability

  • Fixed dialogue notifications, like approval ratings and roll results, disappearing too early.
  • The Launcher will now remember whether you chose DX11 or Vulkan.
  • Fixed the incorrect amount of gold being displayed in all UI menus if the amount is too large.
  • Fixed spells like Hex randomly shifting in order, causing you to misclick if you’re moving and clicking around intuitively.
  • Fixed players who are merely listening in on a dialogue being able to skip lines – only the speaker can now do this.
  • Fixed an issue with Camp Supply values for the second local player in multiplayer if they joined during a game. Long Rests will, alas, no longer cost nothing.
  • You can no longer interact with another player’s inventory (e.g. send multiselected items or use their items) if their inventory is locked.
  • Fixed the critical hit text sometimes not appearing.
  • Improved the performance of the minimap when new map markers appear or old ones disappear.
  • Dyed armour will now appear in the right colour in the Level Up screen.
  • Halsin’s Wild Shape tooltip will now correctly call him a cave bear.

Baldur’s Gate 3 is currently available on PC and launches on September 6 for PS5. An Xbox Series X|S version is currently in development and planned for release by the end of 2023.

Hayes Madsen
Hayes Madsen

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