With close to three weeks removed from Battlefield 2042’s launch, developer, DICE has released the game’s 3.1 update which fixes a lot of issues caused by last week’s 3.0 update and other aspects of the game.
The multiplayer-only shooter has had a shaky launch since its November 19th release which includes issues like crossplay, an invisibility glitch, disappearing loadouts and so much more. Since then, Battlefield 2042 has received multiple major updates to fix the game, which fans say the game is pretty buggy, but hopefully that change at least starts with the 3.1 update.
Battlefield 2042‘s 3.1 update officially released today on December 9th, earlier this morning, so it’s available for players to download. For players interested in the fixes, DICE has shared the official patches notes for the update. Listed below is a short summary of the key issues that are fixed.
- Improvements to bullets hit registration consistency.
- Balance changes for bullet dispersion and recoil
- Further balance changes to Ground Vehicle 30mm, 40mm, and 57mm Cannons to reduce their effectiveness against infantry
- A fix for a rare bug where a player could appear invisible to enemies
- Fixes for several bugs related to Grenades and Launchers
- Improvements to the menu flow for Xbox players to make it easier to opt-out of Cross-Play
- Multiple audio improvements to enhance your overall sound experience, focused on clarity, distance and directional perception
The actual full list of patch notes is much longer but includes fixes to the general game, audio, weapons, vehicles, gadgets – frag grenade and Prox Sensor, Battlefield Hazard Zone and much more. Check it out for yourself if interested.
This week’s Battlefield 2042 update will be the last one for the year as the Battlefield before the holiday start for the team. DICE adds that it’s looking to “return in the new year with fresh eyes ready to go on the road to Season One” and will talk about further changes/improvements for Battlefield 2042 in 2022.