Paradox Interactive Announces Cities: Skylines – Xbox One Edition

| Feb 16, 2017
Paradox Interactive Announces Cities: Skylines – Xbox One Edition 1

City sim fans on the Xbox One don’t need to feel so starved anymore as the Stockholm based game publisher, Paradox Interactive, announces Cities: Skylines – Xbox One Edition.

Originally released for PC and Mac in 2015, Cities: Skylines will launch on Xbox One and Windows 10 in spring 2017. Cities: Skylines – Xbox One Edition is designed with controller gameplay in mind, so purists may not have to worry about clunky controls that normally come with these kind of ports. Bundled in with Cities: Skylines – Xbox One Edition is the game’s first expansion Cities: Skylines – After Dark adding nightlife and tourism to the Cities experience.

“Paradox is a company that’s proud to publish and support ‘niche’ games, and we’re happy to be able to bring those specialized experiences to console as well.” said Fredrik Wester, CEO of Paradox Interactive in a press release. “Cities: Skylines has built one of the biggest and most active communities we’ve seen among Paradox’s fans, and that’s saying a lot. We can’t wait to welcome Xbox One players into that group, and I’m eager to see the towns and cities they can build.”

Cities: Skylines – Xbox One Edition will come with an array of features including the ability to plan the cities carbon footprint with the use of renewable resources, or go the route of smoggy progress, the ability to plan roads and transportation lines, along with education, healthcare and safety for the citizens all while managing the cities economy and creating new policies and districts.

Along with this announcement, Paradox Interactive dropped a new trailer for Cities: Skylines – Xbox One Edition to show fans exactly what they can expect from the game. For those who haven’t played the 2015 city sim developed by Colossal Order, Cities: Skylines received praise from both fans and critics alike with an overall critic score of 85 and a user score of 8.9.  While sometimes the simulation genre tends to translate poorly onto consoles, the attempt by Colossal Order to design the game with controller in mind could leave fans feeling satisfied. Recently 343 Industries and Creative Assembly managed to bring the RTS genre to console with Halo Wars 2, which ended up working out pretty well.

More From CGMagazine