After three console generations of leaving the job of creating premium gaming headset solutions to licensed, third-party manufacturers, Microsoft has announced that it is finally throwing its hat into the ring with its own official headset offering, the aptly-named Xbox Wireless Headset.
Taking several notes from its direct competitor Sony as well as its most successful audio accessory-producing partners, The Xbox Wireless Headset incorporates support for “industry-leading” spatial sound techonolgies such as Windows Sonic, Dolby Atmos and DTS Headphone:X (take that, Sony Tempest3D audio) to provide “realism and audio precision that fully surrounds you” and “low latency, lossless audio for exceptional sound quality”.
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Khari Taylor
With gaming roots that pre-date the Nintendo Game & Watch, Khari remains a young soul in an industry where he’s often the oldest in the room. Japan his second home, he makes the pilgrimage to gaming’s mecca, Akihabara, whenever possible.
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